PCSX2 Git (2024/06/14)

EmuCR: PCSX2PCSX2 Git (2024/06/14) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2’s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* Qt: Cleanup Internal label names
* Qt: Hide Video Recording Directory option per-game
* Qt: Hide texture directory option per-game
* arm64: Add stubs for EE/VU/IOP recs
* arm64: Add VIF dynarec
* GS: ARM64 compatibility
* Core: ARM64 compatibility
* IPU: ARM64 compatibility
* Common: ARM64 compatibility
* Build: Add ARM64 configurations
* VTLB: Fix unmapping all pages with 16K host
* TextureDecompress: Re-add non-SSE code paths
* 3rdparty/winpixeventruntime: Fix build with ARM64 clang-cl
* 3rdparty/cubeb: Fix build for ARM64
* 3rdparty/cpuinfo: Fix build for ARM64
* 3rdparty/lzma: Fix ARM64 build with clang-cl
* 3rdparty/soundtouch: Enable NEON on ARM64
* CI: Add required files for Windows ARM64 build
* CI: Add script for building universal Mac dependencies
* GS: Tidy up shifts in GSVector4i
* GS: Fix a couple of non-immediate constant shifts
* GS: Remove unordered runion()
* GSRunner: Enable the crash dump writer
* GS/SW: Zero out texture cache buffers

Download:
PCSX2 Git (2024/06/14) :
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Source: Here

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