Valis III – 1991 – Review and Longplay

Valis III for Sega Genesis: A Mixed Port with Limited Appeal

Valis III, originally a hallmark of the TurboGrafx-CD’s library, made its way to the Sega Genesis with the promise of bringing its action-packed adventure to a wider audience. This port, however, comes with a fair share of caveats, and my experience with it has been less than satisfactory.

Porting Challenges

The transition from the TurboGrafx-CD to the cartridge-based Sega Genesis is an impressive technical feat, especially considering the original game’s reliance on CD storage. The developers managed to compress the cutscenes from the CD’s expansive storage onto a mere 1 MB Genesis cartridge, which is commendable. These cutscenes are the game’s standout feature, maintaining much of the original’s narrative presentation despite the significant downgrade in available space.

Gameplay Shortfalls

Sadly, the gameplay doesn’t live up to the standards set by other titles in the action genre on the Genesis. The mechanics feel as sluggish as those in “Castlevania 2” for the NES, which is particularly disappointing given that Valis III aspires to offer a faster-paced experience. This lethargy in control responsiveness detracts from what could have been an engaging playthrough, as it fails to match the speed and fluidity that fans of the genre expect.

Visual and Audio Presentation

Graphically, the game does little to stand out amongst its peers on the Genesis. While some leniency can be granted considering its CD origins, the visuals fail to push the envelope or make any significant mark, looking rather average when compared to contemporaries on the platform. The lackluster graphics are accompanied by equally unremarkable audio, except for the aforementioned cutscenes.

Narrative and Dialogue

The dialogue throughout Valis III is, frankly, abysmal. It undermines any sense of immersion with its stilted and often cringe-worthy lines, which detract from the overall narrative. It’s a shame that the strong visual storytelling presented in the cutscenes is not supported by writing of equal quality, resulting in a disjointed narrative experience.

Concluding Thoughts

In all, Valis III for the Sega Genesis is a port that impresses technically with its cutscene compression but ultimately fails to deliver a satisfying gameplay and storytelling experience. The mechanics are disappointingly slow, the graphics are unremarkable, and the dialogue is poorly executed. While the game does retain some of the charm that made the original a notable entry on the TurboGrafx-CD, the translation to the Genesis leaves much to be desired. For those curious about the Valis series or die-hard fans, it may still be worth a look, but for the average Genesis gamer, there are better-crafted adventures to embark upon.

source

The verdict

Graphics - 70%
Sound - 83%
Gameplay - 56%
Replay value - 32%

60%

It was cracka lacking.

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