PPSSPP Git (2024/07/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #19337 from hrydgard/compile-old-sdl
* Add ifdefs to try to be compatible with old SDL versions
* Merge pull request #19338 from hrydgard/remove-runtime-neon-checks
* ARM32: Remove runtime checks for VFPv3 and NEON since we require these when building anyway.
* Merge pull request #19325 from Nabile-Rahmani/display-refresh-rate-option
* Scale speed percentage calculation to eliminate micro deviations
* Initialise framerate-related variables in `__DisplayInit()`
* Fix speed percentage calculation
* Refresh rate: don’t programmatically set configuration, detect VR instead
* Initialise `iDisplayRefreshRate` to 60.
* [Feature] Option to override the display refresh rate
* Merge pull request #19304 from hrydgard/disable-alt
* New approach: If Alt is mapped to anything, don’t have it open the menu.
* Have “Disable Windows Keys” also disable Alt, so it can be mapped.
* Merge pull request #19329 from hrydgard/improve-sceutility-logging
* Minor formatting issue
* Update gradle
* Some renaming
* More logging changes
* Kirk: Remove use of uninitialized stack as a random number source
* Misc cleanup
* Add some new logging to sceUtility to try to figure out the Silent Hill problem
* Merge pull request #19334 from hrydgard/improved-provoking-vertex-fix
* Fix triangle strip vertex order to have a consistent provoking vertex
* Provoking vertex (software transform): Simpler solution
* We never draw non-indexed in software transform mode, so get rid of the path.
* Add provoking vertex to caps, flip the flag around
* Add a comment
* Merge pull request #19335 from hrydgard/miniupnp-buildfix
* Apply miniupnp buildfix proposed in #19333
* Fix stereo MP3s as custom achievement sound effects
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