
PPSSPP Git (2025/03/19) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #20129 from hrydgard/improved-file-dumping
* Warning fixes. Don’t clamp readsize to reported file size.
* Add simple AT3 dumping (non-streaming only)
* Pass more filename information into elf loading. Allow dumping PRX into elf.
* Add “GetFileInfoByHandle” function to (many) file systems
* Prepare to generalize file dumping
* Merge pull request #20126 from hrydgard/atrac3-followup
* Assorted logging fixes and cleanup
* Allow debug-level logs on all platforms.
* sceAtrac: Crashfix in sas integration
* Merge remote-tracking branch ‘Felipefpl/master’
* Updated brazilian portuguese translation
* Merge pull request #20098 from hrydgard/atrac3-new-impl
* Enable all the atrac tests for CI, forgot this.
* Fix the sceSas context connection
* Minor ImDebugger fixes
* Enable the new atrac impl when running tests
* Update to the new atrac tests
* Implement save state support, with backwards compatibility.
* Compute the joint-stereo flag as needed instead of storing it.
* InitLowLevel parameter cleanup
* Remove hack where we snuck AtracID into the contexts. Not suppose to be there.
* track_ removal, part 2 – done!
* Atrac2 track_ removal, part 1
* Error return fixes
* Rebase fixups
* Reimplement a lot of logic, implement loop streaming properly
* Some new findings, loop work
* Some type and comment cleanup
* Improve comments
* Implement the simplest looping case (fully loaded audio)
* Minor simplification
* Correct the stream buffering logic to allow for adding unaligned amounts to the buffer. This also simplifies it.
* Remove unnecessary state variable, fix reset-seeks to fractional positions
* Fix seeking to offsets other than 0 in a couple of the modes
* Fix buffer sizing issue for mono tracks
* Fix playback of fully loaded tracks, fix memory leak
* Some cleanup and refactor.
* Break apart the SetData function
* Shuffle things around a bit
* Fix even more edge cases
* Logging improvements
* Implement sceAtracGetInternalError
* Correctly handle corrupted data in decode.
* Add checks for running out of data in decode.
* Fix half-way buffer streaming
* ImDebugger: Add more atrac information
* Correct GetStreamDataInfo. Now passes the test at all buffer sizes I’ve tried.
* Pass the new test with a fully loaded buffer.
* Port over some utility functions, fix bugs.
* More work – start work on handling buffer wraparound properly. Passes the full test with 1 wraparound!
* Work on the new implementation.
* Restore the setting.
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