
PPSSPP Git (2025/04/04) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #20209 from hrydgard/more-hle-work
* Expose sceMpeg context to a future debugger window. Some general log cleanup.
* Reduce logspam. No need to log in KernelObjectPool::Get, all callers should log on failure themselves.
* DisableHLE settings shouldn’t be change-able ingame
* Fix sceAudiocodec MP3 support, at least as used by Mega Drops 2
* Move sceMp3 error codes to the big enum
* Add new sceReg log category
* Merge pull request #20208 from hrydgard/disable-hle-psmf
* Add an escape route from DisableHLE for headless (testing).
* Disable HLE of scePsmf and scePsmfPlayer
* Merge pull request #20207 from hrydgard/hle-work
* Add mechanism to “graduate” DisableHLE flags to be permanently on. Will be used soon.
* Might as well complete the sceReg table. Thanks Nemo for notifying about the root functions
* A bit of sceAudiocodec cleanup
* Add support for compat flags that control DisableHLE
* Minor cleanups and fixes. sceJpeg will not work without HLE, so removed from disable-list.
* Merge pull request #20205 from hrydgard/implement-scereg
* Fixed the dumper, so now it’s complete. More games work.
* Partially implement sceReg
* GPU assert fix
* Logging fix
Download:
PPSSPP Git (2025/04/04) x64 :
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Source: Here