ShadPS4 Pre (2025/05/13)

ShadPS4 Pre (2025/05/13) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* fix: Disable emitting bounds checks until fixed.
* [Libs] sceNet IV (#2867)
* kernel: Simplify sceKernelUuidCreate
* kernel: macos/linux Implement sceKernelUuidCreate (#2923)
* vk_instance: Enable robustImageAccess2 (#2922)
* Mprotect only over whole pages (#2918)
* buffer_cache: Split updateBuffer calls into 65536 byte chunks. (#2915)
* renderer_vulkan: Properly enable dualSrcBlend feature. (#2921)
* hotfix: replace memset declaration by cstring include
* fix rough mouse movement due to incorrect check (#2911)
* kernel: Implement scePthreadGetaffinity (#2916)
* shader_recompiler: Always mark buffers as storage buffers. (#2914)

Download:
ShadPS4 Pre (2025/05/13) :
1cloudfile
gofile
hidan
koramaup
mirrored
ranoz
send
usersdrive

Source: Here

About admin

Avatar photo
I love it all!! 😍 😍

Check Also

GLideN64 Git (2025/05/13)

GLideN64 Git (2025/05/13) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 …

Leave a Reply