mGBA Git (2024/09/30)

mGBA Git (2024/09/30) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
* Highly accurate Game Boy Advance hardware support[1].
* Game Boy/Game Boy Color hardware support.
* Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Local (same computer) link cable support.
* Save type detection, even for flash memory size[2].
* Support for cartridges with motion sensors and rumble (only usable with game controllers).
* Real-time clock support, even without configuration.
* Solar sensor support for Boktai games.
* Game Boy Camera and Game Boy Printer support.
* A built-in BIOS implementation, and ability to load external BIOS files.
* Turbo/fast-forward support by holding Tab.
* Rewind by holding Backquote.
* Frameskip, configurable up to 10.
* Screenshot support.
* Cheat code support.
* 9 savestate slots. Savestates are also viewable as screenshots.
* Video, GIF, WebP, and APNG recording.
* e-Reader support.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP and 7z files.
* IPS, UPS and BPS patch support.
* Game debugging via a command-line interface and GDB remote support, compatible with IDA Pro.
* Configurable emulation rewinding.
* Support for loading and exporting GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Community-provided translations for several languages via Weblate.
* Many, many smaller things.H

mGBA Git Changelog:
* Qt: Add missing tr()s
* Python: Actually fix build
* Python: Attempt to fix build
* Merge branch ‘feature/new-sio’
* GBA SIO: Late cleanup
* GBA SIO: Attempt to clean up resyncing on disconnects
* GBA SIO: Add periodic hard sync so the runner doesn’t get too ahead
* GBA IO: Fix SIOCNT/RCNT serialization
* GBA SIO: Only set up GBP driver if no other driver is loaded
* GBA: Expose setting the link port device as a peripheral
* Qt: Delay attaching SIO driver until a second player is connected
* GBA SIO: Split lockstep interval for linked and unlinked times
* GBA SIO: Remove driver sets and driver load/unload concepts
* GBA SIO: Support save states in lockstep driver
* GBA SIO: Add support for side data in save states
* GBA SIO: Remove old lockstep driver
* Qt: Switch to new GBA lockstep driver
* GBA SIO: Bring up new lockstep driver
* Core: Implement mLockstepUser for mCoreThread
* Core: Add new mLockstepUser API for upcoming lockstep rewrite
* GBA SIO: Modify GBASIOTransferCycles to not require SIO struct
* GBA SIO: Move starting/end timing logic out of drivers
* GBA SIO: Improve RCNT emulation
* GBA SIO: Add RCNT bitfield
* GBA SIO: Allow seamless mode switching if driver supports it
* GBA SIO: Fix NORMAL timing out
* GBA SIO: Fix SIO register writing per mode
* GBA SIO: Finish up GBASIOWriteRegister logging
* GBA SIO: Add writeRCNT callback, mostly for GPIO mode
* GBA SIO: Replace writeRegister with writeSIOCNT
* GBA SIO: Move more write logging out of drivers
* GBA SIO: Move NORMAL finishing logic out of drivers
* GBA SIO: Move cycle estimation values into core
* GBA SIO: Move MULTI finishing logic out of drivers
* GBA SIO: Move more SIO logic out of drivers
* GBA SIO: Start moving common SIO logic out of drivers
* GBA SIO: Start adding new SIO callbacks for revamped API
* Python: Remove SIO API pending revamp

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