Additional information
Released | |
---|---|
Publisher | |
Platform | ScummVM |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Dominik Haslinger |
ESRB | |
Max Players | 1 |
Wikipedia | https://wiki.scummvm.org/index.php?title=SCUMM/Fan_Games/I#Indiana_Jones_and_the_Call_of_Thunder |
A fan created game using the same LucasArts engine used for The Curse of Monkey Island and other LucasArts games of that era. It is a short two-room game where Indiana Jones must find a way to escape a cavern. Originally created by Dominik Haslinger, Jens Doblies and Sebastien Ronsse as a test game for the ScummGen fan compiler with the intention of being expanded. Jennifer McMurray finished the two-room game design and released the shortened version of the game in 2015.
Released | |
---|---|
Publisher | |
Platform | ScummVM |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Dominik Haslinger |
ESRB | |
Max Players | 1 |
Wikipedia | https://wiki.scummvm.org/index.php?title=SCUMM/Fan_Games/I#Indiana_Jones_and_the_Call_of_Thunder |
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