Game Music & Performance, Interviews 🎤, Retro Blog 🕰️
STLVGMO founder Jovi Vongnaraj talks about community musicians, arranging game soundtracks, growing an audience, and bringing video game music to the St. Louis stage.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
SameBoy creator Lior Halphon talks Game Boy audio and LCD timing, boot ROMs, Super Game Boy, automated tests, and commercial rereleases.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
David Crane answers 45 questions about Pitfall!, Activision, Atari 2600 programming, Pitfall II, Little Computer People, A Boy and His Blob, and Audacity Games.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Jeff Vogel talks Exile, Avernum, Geneforge, remasters, RPG storytelling, and the business of keeping Spiderweb Software small for more than three decades.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Sandy Petersen answers 30 questions about designing Doom and Quake, joining Ensemble Studios, Age of Empires, Call of Cthulhu, and his favorite projects.
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Interviews 🎤, Retro Blog 🕰️, ROM Hacking, Homebrew & Emulation
Christian Bauer on Frodo’s SID sound, VIC-II research, ShapeShifter, Basilisk II, SheepShaver, BeOS, and the hardware experiments behind his emulators.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Ken Silverman talks Build, Ken’s Labyrinth, Duke Nukem 3D, multiplayer prediction, assembly optimization, BUILD2, and Voxel Photonics.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Roberta Williams talks Sierra, King’s Quest, Phantasmagoria, Colossal Cave, and life at sea in an extensive Retro Replay interview with video excerpts.
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Emulation Blog, Interviews 🎤, Retro Blog 🕰️, ROM Hacking, Homebrew & Emulation
BlastEm creator Michael Pavone discusses Genesis accuracy, hardware testing, Overdrive 2, Sega CD, 32X, and his approach to human-written emulator code.
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Interviews 🎤, Retro Blog 🕰️, ROM Hacking, Homebrew & Emulation
UAE creator Bernd Schmidt recalls early Amiga emulation, Turrican, Usenet debates, open source, JIT experiments, and the project’s many descendants.
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Game Music & Performance, Interviews 🎤, Retro Blog 🕰️
Spencer Nilsen recalls Sonic CD, Ecco, Batman Returns, Spider-Man, David Young, Sega’s recording studios, and returning to Ecco’s musical world.
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Interviews 🎤, Retro Blog 🕰️, ROM Hacking, Homebrew & Emulation
Bastian Schick shares Atari Lynx and Jaguar development memories, Gauntlet discoveries, T-Tris, BLL and BJL tools, and archival hardware photographs.
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Game Music & Performance, Interviews 🎤, Music, Retro Blog 🕰️
Barry Leitch discusses Lotus, Top Gear, TFX, Gauntlet, Rush and Horizon Chase, with stories from decades of composing game music.
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Game Music & Performance, Interviews 🎤, Retro Blog 🕰️
Robert Holmes talks Gabriel Knight, Jane Jensen, Sierra, and A Simple Refrain II, with two full listening tracks performed by Roger Hooper.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Carl Forhan discusses Songbird Productions, Atari Lynx and Jaguar development, lost games, Skyhammer, CyberVirus, and decades of cartridge publishing.
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Game Music & Performance, Interviews 🎤, Retro Blog 🕰️
Tony Dickinson talks The Tiberian Sons, Frank Klepacki, Command & Conquer, Ace Combat, and turning game soundtracks into orchestral metal.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Scott Adams remembers Adventureland, the TRS-80, Adventure International, Pirate Adventure, The Count and Marvel’s Questprobe in our exclusive interview.
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Game Music & Performance, Interviews 🎤, Retro Blog 🕰️
George Sanger discusses Wing Commander, Loom and Team Fat, with stories from a career spanning Maniac Mansion and Zombies Ate My Neighbors.
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Interviews 🎤, Retro Blog 🕰️, ROM Hacking, Homebrew & Emulation
ScummVM project leader Eugene Sandulenko talks Full Throttle, Blade Runner, Director, reverse engineering and keeping a volunteer project alive.
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Game Music & Performance, Interviews 🎤, Retro Blog 🕰️
David Ortiz of Mariachi Entertainment System talks DuckTales, Metroid, arranging game music for mariachi, teaching and Noche En Hyrule.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Chris Sawyer discusses Transport Tycoon, RollerCoaster Tycoon, x86 assembly, Locomotion, and the joy of building living simulations.
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Game Music & Performance, Interviews 🎤, Music, Retro Blog 🕰️
Brian and Reece of Console discuss live video game music, Press Start, Metal Gear Solid, arranging classic soundtracks and building a band in Hawaiʻi.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Chris Beatrice recalls Impressions Games, the art behind Caesar and Pharaoh, studio life, and the enduring appeal of classic city builders.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Westwood co-founder Louis Castle talks to Retro Replay about Dune II, Command & Conquer, Kane, Blade Runner, studio culture, and Monarch Game Studios.
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Game Creators, Interviews 🎤, Retro Blog 🕰️
Philip Oliver talks Dizzy, the Oliver Twins, Codemasters, Fantasy World Dizzy, studio life, and a new chapter in adventure.
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