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Game Music & Performance

Musicians, bands, orchestras, ensembles, and arrangers bringing game soundtracks to the stage, the studio, and new audiences.

Browse all Retro Replay interviews

Spencer Nilsen Interview: Sonic CD, Ecco and Sega’s Studio Sound

Spencer Nilsen portrait with Sonic CD, Batman Returns and Spider-Man screenshots in the Retro Replay interview collage

At 2 a.m., Spencer Nilsen, David Young, and the singers of Pastiche were sitting in a circle on the studio floor, working out lyrics and harmonies for “Sonic Boom.” Nobody was complaining about the hour. Good ideas stayed, weaker ones went, and the song that would greet North American Sonic CD players was coming together between jokes. Nilsen arrived at Sega with years of recording experience and very little experience playing games.… Read more

Barry Leitch Interview: The Music Behind Lotus, Top Gear and Beyond

Barry Leitch portrait with Top Gear and Lotus II racing scenes in a red, yellow and black Retro Replay interview collage

Barry Leitch was sitting at the edge of a stage in Brazil, waiting for an orchestra to play his music, when someone in the audience shouted for Top Gear. Other people were calling for Super Mario and “One Winged Angel.” His racing-game tunes belonged in that company to the people in the room. He had written them decades earlier while getting to grips with a SNES sound driver. Leitch got started by… Read more

Robert Holmes Interview: Gabriel Knight, Sierra and A Simple Refrain II

Robert Holmes Retro Replay interview cover with his portrait and Gabriel Knight 3 and Gray Matter screenshots

Robert Holmes was in line for the Monorail at Disneyland with his daughter when he heard the Gabriel Knight theme as someone’s ringtone. Music written for a Sierra adventure had turned up in somebody else’s day, well outside the game. He still sounds a little surprised that people remember it at all. Before Sierra, Holmes had worked in studios, live music, and postproduction in Los Angeles. A lunch with Mark Seibert brought… Read more

Tony Dickinson Interview: The Tiberian Sons, Command & Conquer and Ace Combat

Retro Replay interview with Tony Dickinson of The Tiberian Sons, featuring his portrait and album artwork

Tony Dickinson remembers leaving Sonic standing at the end of a boss fight so he could keep listening. The animal capsule could wait. Later, he recorded Sonic Adventure’s “Open Your Heart” onto a cassette and carried it around on a Walkman. Command & Conquer soundtracks went onto burned CDs for middle school listening. Eventually, he sent Frank Klepacki an arrangement of “Hell March.” That arrangement grew into something considerably bigger than a… Read more

George Sanger Interview: The Fat Man on Wing Commander, Loom and Life with Team Fat

George Sanger The Fat Man interview cover with his archival portrait, Loom and The 7th Guest imagery

Dave Warhol needed thirty seconds of music for ice-skating penguins. Two voices. George Sanger got out his guitar and four-track recorder, tried bass lines until one sounded like penguins, then worked on a melody that sounded like skating. He wrote the result out by hand and passed it to Warhol to put into Thin Ice. That was 1983. Sanger, known to game-music fans as The Fat Man, would go on to work… Read more

Mariachi Entertainment System Interview: David Ortiz on Giving Game Music a Mariachi Voice

Mariachi Entertainment System Retro Replay interview cover with the band and bold red and yellow lettering

The Moon theme from DuckTales already sounds as though it has somewhere wonderful to take you. David Ortiz heard a trumpet carrying that melody, violins chasing the runs, and guitars and bass filling out the rhythm underneath. In 2015, he called in some friends to read the arrangement. That first experiment became Mariachi Entertainment System. The San Antonio ensemble brings familiar game music to a full mariachi lineup: trumpets, violins, flute, guitars… Read more

Console: The VGM Band Interview — Bringing Game Music to the Stage

Console: The VGM Band interview cover with band members and live performance photos

Interview by David, Retro Replay A boss theme can follow you long after the battle is over. For Console: The VGM Band, those melodies became a reason to pick up instruments, find other musicians, and discover what happens when music written for a game has an audience standing in front of it. A familiar tune is the starting point; the groove, the arrangement, and the energy of a live band are where… Read more

Exclusive Interview with Mustin of The OneUps

MUSTIN interview collage with a portrait and related project artwork

When it comes to video game bands, The OneUps have been doing this longer than most. Their official site says they have been performing since their first show in 2002, and over the years they have played events like PAX, MAGFest, and GDC while building one of the most recognizable sounds in live VGM. Their catalog on Bandcamp stretches from Volume 1 all the way to later releases like Volume 4, Arkadia… Read more

Exclusive Interview with The Arkadian Ahead of RetroGameCon in Syracuse

THE ARKADIAN interview collage with a portrait and related project artwork

The Arkadian was born in 2015 as the brainchild of Jon O’Neal, a musician with a passion for both heavy rock and the timeless soundtracks of video games. Influenced by artists like Stemage, Viking Guitar, Mega Beardo, and Master Sword, he began crafting arrangements that fused 70s and 80s-inspired metal with the melodies gamers grew up with. What started as solo experiments in a basement studio quickly grew into something bigger... a… Read more

VomitroN Interview: NES Metal Covers, Gaming Roots, and the Future of 8-Bit Metal

VOMITRON interview collage with project artwork and a bold red-and-yellow title

When it comes to fusing heavy metal with the 8-bit sounds of classic gaming, few names resonate louder than VomitroN. The project is the brainchild a Massachusetts-based musician, producer, and lifelong gamer whose work has turned the nostalgic bleeps of the Nintendo Entertainment System into sprawling metal epics. What started as an experiment in the late nineties while playing Contra in a college dorm became a full-blown passion project, and by the… Read more

Exclusive Interview with FamilyJules: Video Game Metal, YouTube Journey, and Gaming Soundtracks

FAMILYJULES interview collage with a portrait and related project artwork

There are guitarists who cover video game music and then there is FamilyJules. For more than fifteen years Jules Conroy has taken the melodies that defined childhoods and pushed them through soaring leads, relentless rhythms, and full scale metal productions that feel as big as any arena show. His journey started in western Massachusetts where he first picked up a guitar after years of dabbling in piano and drums. What began as… Read more