Azahar 2123.2, an open-source 3DS emulator based on Citra, has been released with several updates. Key fixes include resolving game closure issues on Android, crashes from out-of-bounds slider values, and log spam errors. The update introduces native support for Android with 16kb memory pages. For MacOS, it addresses compilation failures with Xcode 26, updates Qt to 6.9.2, and improves shader directory recovery after deletion. Windows also benefits from the Qt update. A minimum Xcode version check has been added for building on MacOS. Users should experience fewer crashes after this update. Download links are available for x64 and Android versions.
Azahar 2123.2 has been launched. It is an open-source 3DS emulator based on the Citra project.
Azahar changelog:
Android
Resolved an issue where games would not close correctly, causing the emulator to freeze when trying to launch another game. | @DavidRGriswold #1357
Addressed a crash that occurred while editing a slider option with an out-of-bounds value. | @DavidRGriswold #1340
Introduced native support for Android devices featuring 16kb memory pages. | @OpenSauce04 #1351
Fixed a problem where Logcat output was cluttered with messages concerning an abandoned BufferQueue. | @OpenSauce04 #1355
MacOS
Fixed an issue that caused compilation failures when using Xcode 26. | @OpenSauce04 #1338
Addressed the corruption of Qt widgets that occurred when building with Xcode 26. | @OpenSauce04 #1352
Updated to Qt 6.9.2. | @OpenSauce04 #1338
All
Resolved a problem where manually deleting the shaders/vulkan/ directory led to the emulator failing to recreate it properly, causing crashes due to cache data write failures. | @OpenSauce04 #1373
Users who faced this issue will no longer experience crashes after the update.
Windows
Updated to Qt 6.9.2. | @OpenSauce04 #1338
Technical
Fixed a situation where CMake configuration might fail if a bundled dependency was used alongside a system-installed version of that dependency. | @OpenSauce04 #1342 #1377
While primarily observed on MacOS, this change should correct issues on other platforms as well.
Added a verification for the minimum required Xcode version during builds on MacOS. | @OpenSauce04 #1346
It is important to note that the minimum requirement does not match our MacOS version limit for running Azahar: MacOS 13 Ventura is necessary for operation, but MacOS 14 Sonoma’s Xcode 15 is essential for building Azahar.
Download: Azahar 2123.2 x64
Download: Azahar 2123.2 Android
Source: Here