BizHawk Git (2025/11/17) is a multi-system emulator developed in C# that supports a wide range of gaming systems, including Nintendo, Sega, Atari, and more. It offers features for casual gamers such as full screen and joypad support, along with robust rerecording and debugging tools. The latest update includes various enhancements and fixes, such as the creation of new control extensions, support for specific game formats, internal error workarounds, and several code cleanups. Additional improvements focus on threading, efficiency in array handling, and maintenance of source code integrity. Download options are available.
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BizHawk Git (2025/11/17) has been compiled. BizHawk is a multi-system emulator developed in C#. It offers great features for casual gamers, including full-screen mode and joypad support, along with comprehensive rerecording and debugging tools for all system cores.
Supported Systems in BizHawk
Apple II
Arcade machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odysseyยฒ / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more features coming soon..?
BizHawk Git Changelog:
* Added Suspend/ResumeDrawing control extensions
* dsda: support for the 2 known “fake” pwads that are actually iwads
* Workaround for cores displaying internal load errors with XML loader
* Preparation for `System.Threading.Lock`
* Utilize `Span
* Removal of redundant `.AsSpan()`
* Extracted `T[].BytesSpan()` extension
* Combined chained `.AsSpan().Slice()` and cleaned up
* Simplified `ISet
* Extended `UseTypeofOperatorAnalyzer` to flag `o.GetType() == typeof(T)`
* Miscellaneous code cleanups in first-party Analyzers / Source Generators
* Implemented `override` for `ISaveRam` in Waterboxed cores
* Undebugged enhancements
* dsda: resolved stack overflow
* Nix expression: Eliminated unused pinned Nixpkgs from `nixpkgs.nix`
* Nix expression: Removed Mono version check
* Nix expression: Forked Nixpkgs at 24.05 and backported .NET 10
* Nix expression: Exposed `dotnet-sdk` in `passthru` on assemblies
* Nix expression: Moved various pinned Nixpkgs to separate file
* Nix expression: Updated dev build version
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