BizHawk Git (2025/08/09) is a multi-system emulator developed in C# that supports various gaming platforms, including Apple II, Atari, Nintendo, Sega, and more. It offers features for casual gamers, including fullscreen and joypad support, as well as comprehensive rerecording and debugging tools. The changelog highlights improvements like fixing polyfill failures, adjusting input orientations, and enhancing various project files. Additionally, several analyzers have been added to optimize code practices. BizHawk continues to receive updates, ensuring compatibility and performance across an extensive range of systems. Download options are available through multiple file-sharing services.
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BizHawk Git (2025/08/09) has been compiled. BizHawk is a versatile multi-system emulator developed in C#. It offers great features for casual gamers, including full-screen mode and joypad support, as well as comprehensive rerecording and debugging tools for all system cores.
Supported Systems by BizHawk
Apple II
Arcade machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odysseyยฒ / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more systems coming soon..?
BizHawk Git Changelog:
* Fixed polyfill failure with `$(TestProjTargetFrameworkOverride)`
* Enabled CA1721, suppressing existing violations
* Enabled CA1715, suppressing existing violations
* Included all native libraries in all test projects
* Removed now-unnecessary compatibility argument
* Corrected pointer marshalling in BizInvoker
* Aligned SDL axes directions
* Changed all touch inputs to RightAndDown orientation
* Updated expression: Regenerated NuGet lockfile
* Split unit test project
* Performed miscellaneous cleanups to project files and assembly metadata
* Added Analyzer to recommend `span.IsEmpty` over `span.Length is 0`
* Added Analyzer to prohibit `override bool Equals(object?)` on `ref struct`s
* Simplified `ReflectionCacheGenerator` by accessing `$(RootNamespace)` property
* Copied MSBuild’s `StableStringHash` for testroms project
* Updated Magick.NET and MSBuild
* Restored building of testroms
* Implemented analog axes for libretro
* Applied AxisSpec.IsReversed in controller inputs
* Fixed asserts in LibretroBridge
* Resolved issue with loading NDS ROMs when “Use Real BIOS” is set to false
Download:
BizHawk Git (2025/08/09) :
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
Source: Here
Feel free to let me know if you need further modifications!