Cxbx-Reloaded (2025/09/16) is an emulator allowing Microsoft Xbox and eventually Chihiro games to run on Windows. Initially a fork of Cxbx, it has added 64-bit support, with ongoing efforts to incorporate improvements from Dxbx. However, the emulator remains unstable, so users shouldn’t expect reliable performance. Recent updates include enhancements to the kernel’s debugger, EmuMediaBoard, Io functions, and various device support (EmuMu, EmuDisk, EmuCdRom). Several bugs have been addressed, and improvements to structure and logging have been made. The emulator is still in development, and a download is available.
Cxbx Reloaded (2025/09/16) has been released. Cxbx-Reloaded is an emulator designed for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project originated as a fork of Cxbx, incorporating 64-bit support. Currently, efforts are being made to backport some enhancements from Dxbx. Please note that Cxbx-Reloaded remains quite unstable at this time.
Changelog for Cxbx Reloaded:
* Merged pull request #2365 from RadWolfie/wip-io-filesystem-partial-update
* kernel: introduced union for viewing MajorFunction name, address, and function name in the debugger
* kernel: added support for EmuMediaBoard
* kernel: implemented Io’s ShareAccess functions
* kernel: implemented IoDeleteDevice
* kernel: temporarily disabled dereference from IopParseDevice
* kernel: resolved upstream bug for EmuMu
* kernel: included support for EmuMu
* kernel: added support for EmuDisk and EmuCdRom
* kernel: updated structure and log returns
* kernel: refined GetNativeHandle wrapper
* log: corrected FLAG2STR to prevent unintended null/none/default flag output