Retro Replay Review
Gameplay
Top Hunter: Roddy & Cathy delivers a unique run-and-gun experience by putting you in control of two agile bounty hunters, each equipped with retractable arms. Whether you choose the nimble Roddy or the acrobatic Cathy, the core mechanic of grabbing enemies and environmental objects to hurl them back into danger adds a satisfying layer of strategy to every encounter. This grab-and-throw system feels fresh compared to standard shoot-’em-ups, encouraging you to experiment with different targets—use that discarded oil drum or even a wandering goon as a projectile weapon.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
The level design shines with its two-plane structure: foreground and background lanes that you can instantly switch between at the press of a button. This mechanic not only doubles the tactical possibilities—ambushing foes from off-screen or dodging incoming fire—but also rewards keen observation. Hidden pathways, alternate routes, and cleverly placed rings that grant extra time or bonus points often lie on the other plane, tempting you to weave between layers mid-combat.
Environmental interaction is a standout feature in each of the four locales—Forest, Ice, Wind, and Fire. Walls can be toppled onto unsuspecting enemies, switches flipped to reveal secret bonuses, and rings pulled to extend your clock or uncover power-ups. Each stage challenges you to make full use of the scenery: in the Ice world, for instance, sliding blocks can pin foes, while Forest stage vines sometimes conceal extra lives. Boss fights at the end of each zone test your mastery of the grab mechanic and plane-shifting, ensuring that you stay on your toes from start to finish.
Graphics
Beautifully rendered in crisp Neo Geo pixel art, Top Hunter’s visuals pop with vibrant colors and detailed character sprites. The backgrounds are lush and varied—towering trees sway in the Forest stage, crystalline spikes gleam in Ice, swirling gusts animate the Wind zone, and molten rivers pulse in Fire. Despite the hardware limitations of the era, each environment feels alive, with animated flora, cascading snowflakes, billowing clouds, and flickering embers adding depth and atmosphere.
Characters and enemies are designed with notable clarity, with smooth animations that bring each move to life. Roddy’s lunging grabs and Cathy’s twirling kicks both play out fluidly, making combat feel dynamic. Bosses loom large, with multi-stage transformations and flashy attack patterns that leverage the same grab-and-throw system you use. The sense of scale when facing a colossal Fire guardian or a gigantic Wind serpent is genuinely impressive, thanks to clever sprite layering and parallax scrolling.
The game’s HUD and visual effects strike an excellent balance between functional and stylish. Rings sparkle when you pass near them, enemy projectiles leave colorful trails, and impact flashes make every hit feel weighty. Even on a modern display, Top Hunter’s art style retains a timeless charm—its bold outlines, exaggerated expressions, and richly detailed stages still stand out amid contemporary retro revivals.
Story
While Top Hunter isn’t driven by an elaborate narrative, it sets a clear mission that keeps you motivated: track down and defeat the notorious bosses terrorizing each elemental zone. You learn just enough lore—that these villains have disrupted the natural balance of Forest, Ice, Wind, and Fire—to give your quest purpose. Brief interstitial cut-scenes introduce each villain with memorable flair, from the hulking Cyclops of the Forest to the frost-breathing Ice Queen.
The interplay between Roddy and Cathy adds personality, with playful banter before and after stages. Their rivalry—each trying to outdo the other in taking down foes—injects levity without slowing down the pace. You get the sense of two seasoned hunters who relish adrenaline and treasure, making their journey feel like part of an ongoing bounty-hunting saga rather than a one-off platform shooter.
Collectible tokens and hidden bonuses weave a light Metroid-style thread through the action. Pulling rings and uncovering secret alcoves doesn’t just pad your score; it hints at a broader world filled with hidden caches and lost relics. Though the overarching plot remains straightforward, the constant stream of hidden rewards and boss backstories provides enough context to keep completionists engaged.
Overall Experience
Top Hunter: Roddy & Cathy stands out as a cleverly crafted hybrid of run-and-gun action and puzzle-like stage design. The innovative grab-and-throw mechanic, combined with dual-plane movement and interactive environments, delivers a gameplay loop that’s both accessible and deep. Each of the four elemental worlds feels distinct, offering fresh challenges and surprises around every corner.
Despite its roots in the mid-’90s Neo Geo library, the game’s quick pace, responsive controls, and rewarding exploration hold up remarkably well today. Whether you’re tackling it solo or with a friend in two-player mode, the cooperative dynamics only enhance the fun—teamwork in switching planes or chaining enemy throws becomes a delightful dance of strategy and reflexes.
For fans of retro action games or anyone seeking a fast-paced, inventive platform shooter, Top Hunter: Roddy & Cathy remains a must-play. Its tight design, charming visuals, and replay value through hidden secrets and alternate routes ensure that even decades after its release, it continues to enthrall and challenge. Strap in, harness that retractable arm, and prepare for a bounty-hunting adventure you won’t soon forget.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.