Command & Conquer: Generals

Command & Conquer Generals thrusts you into a gritty 2010s conflict for global supremacy. Choose your side—America’s cutting-edge arsenal, China’s overwhelming firepower, or the ruthless insurgency of the GLA—and deploy both real-world and experimental weapons across a fully 3D battlefield powered by the SAGE engine. Experience the franchise’s boldest evolution yet: lightning-fast controls, seamless multiplayer action, and a cinematic-free presentation that puts you in command without FMV cutscenes or studio logos to slow you down.

Revolutionize your strategy with a modernized base-building system where dozers and workers raise structures on demand and each barracks, war factory, and airfield maintains its own production queue for nonstop unit creation. Level up your general through combat to “purchase” devastating support powers, then customize units and defenses with the series’ first-ever in-game upgrades. With resources paid upfront and victory hanging on your tactical prowess, Generals delivers the most dynamic, action-packed C&C experience ever.

Platforms: ,

Retro Replay Review

Gameplay

Command & Conquer: Generals reinvents the classic RTS formula with faction-specific mechanics and a streamlined macro system. Gone are the traditional construction yards—instead, the United States and China deploy armored dozers to lay down structures, while the Global Liberation Army relies on covert operatives and workers for base expansion. This change encourages more dynamic base positioning and opens up strategic considerations around protecting your construction crews, rather than a single, centralized build hub.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)

A key innovation is the bottom bar interface, which replaces the old sidebar and consolidates unit production, upgrades, and support power selection into one accessible panel. Factories, barracks, and airfields each maintain independent build queues, much like Blizzard’s hallmark titles, allowing players to queue multiple units simultaneously without bottlenecking their production. This system, coupled with on-the-fly upgrades purchased directly from the build interface, keeps the pace brisk and minimizes downtime between big pushes.

Support powers are unlocked through a unique “general” progression system: the more combat you engage in, the higher your rank climbs, granting access to devastating abilities like orbital surveillance drones or precision airstrikes. This reward-for-aggression model fosters constant engagement on the battlefield, as players are always striving to level up their general and tip the tide with game-changing powers. Combined with a robust skirmish and fast-paced multiplayer mode, Generals offers both newcomers and veterans a fresh take on competitive RTS action.

Beyond the novel progression mechanics, the core resource system remains intuitive—players capture nodes to generate cash, incentivizing map control and tactical skirmishes. Each faction’s toolkit feels distinct: the USA boasts advanced high-tech weaponry, China leans on brute force and cheap mass units, and the GLA excels in guerrilla tactics, stealth, and explosive traps. These clear asymmetries lead to tense, varied matchups where adaptability and mind games can be as important as raw production speed.

The single-player campaign strings together mission objectives that gradually introduce these mechanics, ensuring that you’re comfortable with base-building, resource contention, and combined-arms warfare before the difficulty ramps up. In all, the gameplay of Command & Conquer: Generals succeeds in modernizing the series while preserving the pulse-pounding thrill of classic C&C confrontations.

Graphics

Powered by the SAGE engine—a fully 3D evolution of the W3D core from RenegadeGenerals delivers a visually striking battleground filled with detailed unit models, dynamic lighting, and real-time terrain deformation. Explosions send shockwaves across the ground, and vehicles leave tracks in mud and snow, adding immersion to every skirmish. The draw distance is impressive for its era, letting you scout enemy bases on distant hills before committing your forces.

Each faction’s units and structures bear distinctive visual flair: USA tanks are sleek and angular with polished finishes; Chinese hardware looks bulkier with utilitarian touches; GLA contraptions appear improvised, with rusted metal crates and jury-rigged weapon attachments. These aesthetic differences not only reinforce each faction’s identity but also help you quickly identify friend from foe amidst the chaos of large-scale battles.

While the textures can appear dated by modern standards—some terrain surfaces lack fine detail, and occasional pop-in occurs—the overall art direction remains compelling. Animations are smooth, with troops reacting organically to suppression fire and vehicles wobbling realistically under heavy bombardment. The in-engine cutscenes between missions, though lacking the FMV polish of earlier entries, take full advantage of the engine’s capabilities to deliver crisp camera pans, dynamic weather effects, and immersive battle damage.

Weather and environmental effects further enhance the visual experience—sandstorms obscure vision in desert levels, while rain slicks roads and creates reflective puddles. Day-night cycles in certain missions add strategic depth, as line-of-sight changes with shifting light conditions. Combined, these graphical touches keep each map feeling unique and alive, cementing Generals as one of the most visually ambitious RTS titles of its time.

Story

Set in the turbulent 2010s, Command & Conquer: Generals paints a globe teetering on the edge of all-out war. Three distinct sides vie for supremacy: the high-tech United States, the rapidly expanding People’s Republic of China, and the insurgent Global Liberation Army (GLA). While the narrative pace is brisk, each campaign offers a clear thematic throughline—America’s military might versus China’s mass production capabilities and the GLA’s shadowy tactics.

Unlike previous C&C titles, Generals forgoes full-motion video in favor of in-engine cutscenes that blend seamlessly with gameplay. Characters deliver their lines over live battlefield footage, lending the story a gritty, immediate feel. You witness the consequences of strategic decisions firsthand—burned-out villages, ruined skyscrapers, and smoldering refugee camps illustrate the human cost behind every order you issue.

The voice acting is solid, with commanding performances that bring each faction’s leadership to life. American generals bark crisp orders, Chinese commanders exude unwavering discipline, and the GLA’s radical spokespeople lean into ominous threats and veiled propaganda. While the writing occasionally leans on geopolitical clichés, the overarching narrative stays engaging by tying mission objectives directly into real-world tactics and scenarios.

Campaign missions range from high-octane base assaults to covert sabotage operations, each reinforcing the core strengths and weaknesses of your chosen faction. The balance of power shifts as you progress—sometimes you’ll feel like an unstoppable juggernaut, other times you must rely on cunning subterfuge to outmaneuver a superior foe. This ebb and flow keeps the storyline fresh and underscores the game’s theme of modern asymmetrical warfare.

Overall Experience

Command & Conquer: Generals stands as a landmark in the RTS genre, marrying fast-paced, high-stakes action with nuanced tactical depth. Its faction diversity ensures no two matches (or campaign runs) feel identical, and the general progression system rewards aggressive play without punishing defensive strategies. Whether you’re fortifying chokepoints as China, commanding a precision air war as the USA, or unleashing suicide bombers as the GLA, the gameplay loop remains satisfying and replayable.

The multiplayer community remains active thanks to the game’s accessible yet deep systems. Custom lobbies, map editors, and modding tools let you tailor your experience long after the original release, spawning unique scenarios and balance tweaks. Newcomers will appreciate the thoughtful tutorials, while veterans can jump straight into ranked matches or cooperative skirmishes against challenging AI.

On the technical side, Generals runs smoothly on modern hardware, and fan-made patches address compatibility quirks and widescreen support. Installation is straightforward, and the user interface balances detailed information with ease of navigation. A wealth of hotkeys and control options ensures that you can optimize your playstyle, whether you prefer mouse-heavy macro management or hotkey-driven micro-control.

Overall, Command & Conquer: Generals delivers a compelling blend of strategic innovation and high-octane RTS action. It may lack the FMV flair of its predecessors, but its ambitious 3D engine, faction asymmetry, and progression-driven support powers more than make up for it. For veterans of the series or newcomers seeking a robust real-time strategy experience, Generals remains a must-play title in the C&C pantheon.

Retro Replay Score

8/10

Additional information

Publisher

, , ,

Developer

Genre

, , , , , , , , , , ,

Year

Retro Replay Score

8

Website

https://web.archive.org/web/20041010095143/http://www.eagames.com:80/official/cc/generals/us/home.jsp?ncc=1

Reviews

There are no reviews yet.

Be the first to review “Command & Conquer: Generals”

Your email address will not be published. Required fields are marked *