Crash of the Titans

Crash of the Titans on Nintendo DS brings the beloved action-platforming of the original PSOne Crash Bandicoot games into a portable adventure bursting with fresh combat twists. Players guide Crash through vibrant, perilous worlds where he can bounce, spin, and “jack” enemies to harness their unique abilities—smashing through obstacles with brute strength or unleashing special attacks to clear the path. With responsive controls and dynamic level design, every jump, stomp, and Titan takeover feels exhilarating and new.

Exclusively tailored for the Nintendo DS, this edition features unique enemies, specially designed gameplay segments, and surprise character cameos drawn from other Crash of the Titans versions. Take advantage of the dual-screen action to solve clever puzzles on the go and master each Titan’s power in bite-sized bursts. Whether you’re a longtime Crash fan or a newcomer seeking high-energy platforming, Crash of the Titans delivers nonstop thrills wherever you play.

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Retro Replay Review

Gameplay

Crash of the Titans on Nintendo DS brings back the classic three-dimensional platforming that long-time Crash Bandicoot fans adore, while introducing fresh combat mechanics that shine on the handheld. The core loop of running, jumping and smashing crates remains faithful to the original PSOne titles, offering tight controls and responsive character movement. Each level challenges players with a mix of platforming obstacles, environmental hazards, and collectible Wumpa fruit that keep the pace brisk and engaging.

A standout feature is Crash’s ability to “jack” enemy Titans and harness their powers. By leaping onto a Titan’s back, Crash can commandeer its unique abilities—whether it’s a hulking hammer-swing, an electrified drill attack, or a speedy charge. On DS, the touchscreen adds an extra layer of interactivity: tapping prompts special attacks or quick-time events, which makes battles feel more dynamic and tactile compared to console versions.

The Nintendo DS version also introduces exclusive enemies, mini-bosses, and level designs not found in other platforms. Handheld-specific stages leverage the dual screens by showing a map or boss health on the bottom display, helping you plan your strategy on the fly. Additionally, certain puzzles require stylus input to manipulate switches or unlock doors, weaving DS hardware features seamlessly into the action.

Graphics

Graphically, Crash of the Titans on DS offers surprisingly vibrant visuals for a cartridge-based handheld. Character models for Crash and the various Titans are colorful and well-defined, with expressive animations that capture the franchise’s playful spirit. Each environment—from tropical beaches to sinister laboratories—boasts bold palettes that pop on the DS’s screens.

The game uses comic-book style cutscenes to convey story beats, blending static art panels with occasional animated flourishes. While not as fluid as its console counterparts, these sequences maintain narrative momentum and give the DS version its own stylistic flair. Textures are somewhat simplified to maintain performance, but the stylized art direction keeps everything feeling cohesive and lively.

On the performance side, the frame rate largely remains steady even when multiple Titans or particle effects fill the screen. Occasional slowdowns can occur during hectic boss fights, but they rarely disrupt the flow. Sound design complements the visuals with crisp effects—like the clang of Titan armor and Crash’s signature groans—as well as catchy background tunes that loop without becoming grating.

Story

The narrative in Crash of the Titans is lighthearted and straightforward: Doctor Neo Cortex has discovered a way to mutate ordinary creatures into powerful Titans, threatening the world’s balance. Crash Bandicoot must infiltrate Cortex’s facilities, liberate his animal friends, and thwart Cortex’s plans once more. The plot gives context to each level’s objectives, whether you’re overthrowing a Titan overlord or racing to defuse a ticking device.

While the storyline doesn’t break new ground, it’s peppered with the series’ trademark humor—Crash’s expressive reactions, Cortex’s over-the-top villainy, and witty dialogue from returning characters. The DS version includes some unique story beats and cameo appearances by DS-exclusive allies, enriching the lore for dedicated fans. Short, colorful cutscenes between levels keep the tone upbeat and help maintain momentum without bogging players down in exposition.

Ultimately, the plot serves its purpose as a fun driving force for the action. You won’t find deep character arcs or surprising twists, but you will get a cohesive adventure that threads together diverse levels, boss encounters, and exploration segments. For players seeking pure platforming thrills and a dash of comedic charm, the story provides plenty of incentive to keep jacking Titans and smashing through to the finale.

Overall Experience

Crash of the Titans for Nintendo DS successfully translates the franchise’s signature platforming thrills into a portable package, augmented by a smart jacking mechanic and DS-specific features. The combination of classic Crash gameplay and new combat elements ensures that both series veterans and newcomers will find plenty to enjoy. Levels are varied, controls are tight, and the Titan-jacking system adds strategic depth that sets it apart from other handheld platformers.

Some minor camera quirks and occasional repetitive stretches can temper the experience, but these issues rarely detract from the core fun. The inclusion of exclusive enemies, stylus-driven puzzles, and dual-screen interfaces demonstrates thoughtful use of the DS hardware, giving this version its own identity rather than feeling like a straight port.

For anyone looking for a portable action-platformer with personality, engaging boss battles, and a healthy dose of Crash Bandicoot nostalgia, Crash of the Titans on DS is a strong recommendation. Its blend of old-school platforming and inventive combat mechanics provides hours of enjoyable gameplay—ideal for on-the-go sessions or longer marathon playthroughs.

Retro Replay Score

7.1/10

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Retro Replay Score

7.1

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