Eternity’s Child

Eternity’s Child is a gorgeous side-scrolling platformer from visionary artist Luc Bernard, set in a once-pristine world ravaged by machines and rising waters. In this epic fantasy, the wingless Landians take revenge by building mechanical beasts and even transforming Mother Nature into a relentless automaton. Hidden and wingless herself, a young orphan named Angel survives only by having her wings cruelly removed. When she befriends Rose, a fellow winged survivor, the two embark on a daring quest to rediscover their lost heritage and restore balance to their flooded world.

Players guide Angel through twenty meticulously designed levels, mastering precise jumps on shifting platforms while Rose automatically follows and unleashes a barrage of magical orbs. Charge up powerful shots, trigger explosions on contact, and collect hearts to restore Angel’s health as you battle wave after wave of metallic foes. With collectible gems and coins, mid-level checkpoints, multiple lives, and a built-in level editor for endless replayability, Eternity’s Child delivers a heartfelt story, a dynamic duo banter, and richly detailed environments—from haunted forests to glittering ice realms—that will captivate platforming fans and adventure seekers alike.

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Retro Replay Review

Gameplay

Eternity’s Child presents a refreshingly layered approach to the side‐scrolling platformer genre by putting you in control of Angel, while Rose automatically tailors the offensive strategies in real time. The dual‐character system feels organic: you guide Angel’s jumps, dashes, and gem collections, and Rose hangs back, firing rapid‐fire orbs or charged projectiles based on your positioning. This interplay not only gives you the classic platforming thrills—precision timing on moving platforms and tricky obstacle courses—but also a satisfying sense of teamwork with an AI companion that never feels intrusive.

The twenty levels unfold at a steady, engaging pace, each introducing new mechanics or environmental hazards. Early stages in the forest ease you in with simple enemies and gentle platform stretches, while later ice‐world chapters demand split‐second reactions as slippery surfaces and mechanical contraptions combine to test your reflexes. Collecting the required gems to unlock each exit adds a light exploration element—scouting every nook for precious stones and coins keeps gameplay fresh, and the generous mid‐level checkpoints strike a good balance between challenge and accessibility.

Rose’s attack system is deceptively deep. You can rapidly fire small orbs to wear down foes or hold the button to charge a single, more powerful blast. Moreover, impacting Rose’s orb mid‐flight to fragment it into homing shards or manually steering it into clusters of enemies adds strategic layers: do you plow through a horde with a burst or chip away strategically? Combined with the mechanical enemy types—each requiring multiple hits—the result is a combat rhythm that rewards experimentation and precise timing.

Graphics

The visual style of Eternity’s Child is undeniably evocative, blending hand‐drawn fantasy backdrops with gritty steampunk influences. Forested levels brim with lush foliage and weathered wooden platforms, while the ice chapters glisten in pale blues and whites, punctuated by menacing robotic spikes and rotating gears. The contrast between organic ruins and cold machinery amplifies the story’s environmental themes, giving each screen a painterly quality that feels both whimsical and foreboding.

Character animations are smooth and expressive, especially in cutscenes and in‐game conversations between Angel and Rose. Angel’s graceful jumps and landings convey the weight of her lost wings, while Rose’s floating form trails glowing particles as she unleashes her orbs. Background elements, like dripping water in flooded caverns or swaying mechanical vines, add depth and movement without ever detracting from the gameplay. Even on clogged screens full of bullets and enemies, the frame rate remains steady, keeping platforming challenges responsive.

Enemies and bosses showcase Luc Bernard’s artistic vision for organic creatures overtaken by technology. Rusted limbs, gear‐driven joints, and glowing energy cores create a distinct roster of metallic fauna that stand out against the natural world they once inhabited. Subtle visual cues—like flickering sparks when an enemy is close to defeat or the steam vents on mechanical plants—help you anticipate threats, making each visual detail both beautiful and functional.

Story

Eternity’s Child weaves a poignant tale of loss, resistance, and rediscovery. The backstory of a world flooded by unchecked industrialization sets the stage for the Landians’ mechanical uprising, a vengeful echo of nature’s wrath. This environmental allegory resonates through every level, as you traverse once‐verdant woods now dotted with scrap metal and abandoned forges, and bristle against the Landians’ self‐styled justice.

At the heart of the narrative are Angel and Rose. Angel’s stolen wings and hidden identity provide an emotional anchor—her journey from orphaned secret to courageous seeker is quiet but compelling. Rose’s playful yet earnest commentary lightens tense moments and deepens your investment in their friendship. Their banter feels genuine, grounding the game’s high‐concept premise in relatable emotions of curiosity, fear, and hope.

Throughout the twenty stages, scattered lore bits and environmental storytelling flesh out the world’s history without resorting to lengthy expository dumps. Graffiti on submerged walls, rusting statues of the old winged guardians, and factory logs hint at the rise and fall of civilizations. The inclusion of a level editor even extends this narrative potential, allowing players to craft new levels that explore untold corners of Eternity’s Child’s rich universe.

Overall Experience

Eternity’s Child is a standout example of how artistic direction and solid mechanics can merge into a memorable platformer. The gameplay loop—run, jump, collect, and attack—never feels stale thanks to its dual‐character system and the constant introduction of fresh challenges. Whether you’re a seasoned platform veteran or a newcomer enticed by the game’s storybook visuals, the difficulty curve and generous checkpoints ensure you stay motivated.

The game’s thematic cohesion—melding environmental storytelling, machine‐versus‐nature art design, and character‐driven narrative—creates a unified experience that lingers after the credits roll. Angel and Rose’s journey through flooded forests and icy wastes is as much an emotional trek as a mechanical gauntlet, with each recovered gem symbolizing a step toward reclaiming their legacy.

For prospective buyers, Eternity’s Child offers roughly five to eight hours of core content, plus potentially unlimited replay value through the level editor. Its blend of platforming mastery, enchanting visuals, and thoughtful storytelling make it a compelling pick for anyone seeking an indie adventure with both heart and challenge. Prepare to be charmed, tested, and ultimately inspired by this mechanical fairy tale.

Retro Replay Score

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