Retro Replay Review
Gameplay
Guild Wars: Eye of the North picks up where your level 20 heroes left off, offering a suite of challenging quests and sprawling dungeons designed exclusively for max-level characters. Unlike the base campaigns, this expansion cannot be played standalone—it requires an existing copy of Guild Wars: Prophecies, Factions or Nightfall. Once you’ve reached the cap, Eye of the North thrusts you into high-stakes battles against the mysterious Destroyers, forcing you to team up with friends or Heroes to tackle some of the fiercest encounters Tyria has ever seen.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
The expansion’s core loop revolves around earning reputation with the three new factions—Ebon Vanguard, Norn and Asura—throughing completing repeatable quests, mini-games and dungeon runs. Each faction offers unique rewards, from powerful weapons and armor skins to skill-enhancing runes and insignias. The reputation grind can feel substantial, but it cleverly encourages you to explore all corners of the expansion, whether you’re scaling icy peaks for the Norn or delving into dimly lit Asuran corridors in search of secret caches.
Eye of the North’s dungeon design is where the expansion truly shines. Fan-favorites like Sorrow’s Furnace, Ruins of Orr and Urgoz’s Warren return in tougher, more intricate forms, demanding tighter coordination and clever use of your skills. Boss mechanics push you to adapt, splitting your party, dodging area-of-effect attacks and exploiting elemental weaknesses. The mini-games—such as the Asura’s Jade Quarry and the Norn’s Jotun bowl—add refreshing breaks between slogs of combat, blending skill-based challenges with rewarding loot drops that keep you coming back for “just one more run.”
Graphics
Although Eye of the North launched in 2007, its art direction remains characteristically timeless, marrying hand-painted textures with crisp environmental details. The Asura city of Rata Sum gleams with sleek metallic hallways and glowing glyphs, while the Norn’s snowy territories feature frosted pines, swirling blizzards and dynamic weather effects that transport you into a mythic wilderness. Each region feels distinct, showcasing ArenaNet’s talent for crafting believable, lived-in worlds.
Character models in the expansion benefit from a subtle polish over the base game, with new armor sets and weapon skins that reflect the cultural aesthetics of each faction. Ebon Vanguard plate mail looks sturdy and battle-worn, Norn furs capture the raw power of the hunters, and Asuran constructs gleam with arcane circuitry. Cutscenes—though modest by today’s standards—deliver key story moments with expressive facial animations and dramatic camera angles, ensuring you stay invested in the unfolding saga.
Dungeon interiors and boss arenas are lit and choreographed to heighten tension. The molten forges of Sorrow’s Furnace cast flickering shadows on rusted steel pillars, while the eerie glow of Orr’s tombs bathes skeletal remains in ghostly light. Particle effects for elemental spells and ultimate skills still pop against these backgrounds, making every explosive fireball or crackling lightning strike feel impactful. For players seeking nostalgia or first-time explorers, the visual presentation remains immersive and engaging.
Story
Eye of the North is set six years after the climactic events of Guild Wars: Prophecies, and a dark threat has arisen beneath Tyria’s surface. These earth-shattering entities known as the Destroyers are tunneling upward, laying siege to humanity and its allies. The remnants of the Krytan kingdom form the Ebon Vanguard to combat this menace, but they lack the sheer numbers and arcane know-how to stand alone.
To turn the tide, you must forge uneasy alliances with two disparate peoples: the towering, stoic Norn who dwell in icy mountains, and the genius but temperamental Asura whose subterranean home of Rata Sum is bristling with magical research. Reputation-based quests reveal each faction’s internal politics, moral dilemmas and cultural idiosyncrasies. You’ll broker peace between rival clans, retrieve stolen artifacts and participate in ancient trials that test your honor and resolve.
While the overall narrative may feel more episodic than the grand arcs of Prophecies or Nightfall, Eye of the North excels in world-building. The quest dialogues are peppered with lore-rich tidbits about Dwarven catacombs, Tengu ruins and the tragic fall of Orr. Cutscenes bookend key victories with solemn voices urging you onward, imbuing each dungeon conquest with stakes that resonate beyond mere loot. For lore enthusiasts, this expansion fills in crucial gaps and sets the stage for future conflicts in Guild Wars 2.
Overall Experience
As an endgame expansion, Eye of the North caters squarely to veteran players hunting new challenges and cosmetic rewards. The combination of high-level dungeons, faction reputation grinds and mini-games offers dozens of hours of replay value. Grouping tools make it straightforward to find bands of similarly geared heroes, while the tight party roles demand that each player master their build.
If you cherish the original Guild Wars’ emphasis on skill combos and strategic positioning, Eye of the North amplifies those elements at every turn. Dying in a boss encounter isn’t merely a setback—it’s a prompt to reevaluate your tactic, reforge your gear and coordinate more tightly with your allies. The sense of accomplishment after clearing a notoriously difficult dungeon or earning a top-tier insignia is immensely rewarding.
While modern MMORPGs have raised the bar for visuals and open-world scale, Guild Wars: Eye of the North remains a shining example of focused, instance-based design. Its bite-sized but intense content slots neatly into busy schedules, and the lack of mandatory subscription fees makes it an accessible purchase for veteran Guild Wars players. For anyone who’s reached level 20 and wonders “what’s next?”, Eye of the North delivers a robust, lore-packed journey that cements Guild Wars’ reputation as a pioneer in action-oriented online RPGs.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.