Retro Replay Review
Gameplay
Zzoom places you in the cockpit of a nimble Ground Skimmer, tasking you with the protection of vulnerable refugees scattered across each level. From the outset, the game introduces a morally complex twist: while your primary mission is to safeguard these civilians, the visceral feedback from accidentally shooting them can feel oddly satisfying. This uneasy tension pushes players to be both precise and cautious, adding a layer of ethical challenge rarely seen in shooters of its era.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
The core mechanics revolve around managing your advanced flight computer and shield system. Enemies emerge from all angles in a fast-paced 3D environment that scrolls toward you, demanding quick reflexes and spatial awareness. Each time you collide with an enemy or graze the terrain, your shield strength diminishes, forcing you to balance aggressive offense with careful maneuvering. Mastering the interplay of throttle, pitch, and roll is essential to keeping your skimmer airborne and your shield intact.
Level design emphasizes dynamic threat patterns: swarms of smaller drones will harass your flanks while larger, heavily armed crafts target the refugees directly. You must prioritize threats on the fly, deciding whether to intercept bombers bearing down on the civilians or pick off the smaller fighters that chip away at your defenses. The escalating intensity ensures that no two missions feel the same, and the game’s checkpoint system strikes a fair balance between challenge and progression.
Graphics
At release, Zzoom’s 3D flight visuals were a remarkable leap forward, offering a truly immersive experience for its time. The scrolling landscape shifts seamlessly beneath your skimmer, complemented by textured ground patterns and atmospheric haze that convey a convincing sense of speed. While modern eyes might spot blocky polygons and limited draw distance, the original technical achievement still shines through in the fluidity of movement and the clarity of sprite-based enemy models.
Enemy crafts are distinctly colored to help you track multiple targets in hectic encounters. Bright reds and yellows pop against muted backdrops, ensuring that threats remain visible even during intense firefights. The HUD is minimalist but effective, displaying shield levels, ammo counts, and radar blips without cluttering the screen. This clean presentation enhances situational awareness and keeps the focus squarely on the skies ahead.
Environmental variety is modest but purposeful: desert canyons, icy tundras, and urban ruins each offer unique visual flourishes and subtle gameplay implications. For instance, narrow canyon passages funnel enemies into chokepoints, while open cityscapes allow for more free-form dogfights. Though the palette is limited by the hardware of its era, Zzoom uses color and geometry strategically to maintain visual interest across its stages.
Story
Zzoom’s narrative is straightforward: refugees are under siege, and your mission is to shepherd them to safety by neutralizing enemy forces. There’s no sprawling plot or deep character development—rather, the story serves as a functional backdrop that elevates each mission from a mindless shooter to a high-stakes rescue operation. This simplicity allows players to focus on gameplay without wading through lengthy cutscenes.
Despite its brevity, the premise resonates. The constant threat to innocent lives adds weight to every decision, making each enemy engagement feel purposeful. The occasional on-screen message reminding you of civilian counts, combined with the unsettling screams when a refugee is hit, injects an emotional undercurrent that keeps the mission’s stakes top of mind. It’s a clever way to fuse action with empathy, even if the story itself remains minimal.
For players seeking a richer lore, Zzoom may come across as thin. There are no branching dialogues or backstories to uncover—but for those who appreciate pure, mission-driven action, the straightforward setup is a strength rather than a drawback. The absence of narrative bloat ensures that the game never loses momentum, delivering one intense rescue scenario after another.
Overall Experience
Zzoom stands out as a compelling blend of reflex-driven shooter and protective escort mission. Its innovative 3D perspective and scrolling landscape offered a glimpse of what the future of action games could look like, and the mechanics still hold up for fans of classic flight combat. While modern titles may offer flashier graphics and deeper stories, Zzoom’s lean design keeps the focus firmly on its core challenge: saving lives under fire.
Replay value is solid thanks to varied enemy patterns, shield upgrades, and the satisfaction of improving your mission completion times. The game’s checkpoint system and limited continues strike a fair balance, rewarding skillful play without veering into frustration. Additionally, mastering advanced maneuvers—such as tight turns through canyon walls or rapid altitude shifts—provides a gratifying learning curve that seasoned players will appreciate.
Ultimately, Zzoom is best suited for gamers who enjoy straightforward, fast-paced shooters with a tactical twist. Its graphics may show their age, but the underlying gameplay remains engaging and surprisingly nuanced. If you’re interested in a title that challenges both your aim and your ethical reflexes, Zzoom is a worthy addition to your collection.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.