Deecy v0.6.0 has been released, featuring improvements to its experimental Dreamcast emulator written in Zig. Key updates include enhanced timing logic, optional frame limiter, and support for vibration packs and 240p titles. It also supports Zstd compressed hunks in CHD files and offers better compatibility with older CPUs. New rendering features include an experimental pipeline cache, nearest-neighbor scaling, and texture filtering options. The user interface now allows customizable shortcuts and improved controller settings, along with expanded VMU options. New features include auto cable detection and basic screenshot functionality (F12). Testing is encouraged!
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Deecy v0.6.0 has been launched. Deecy is an experimental Dreamcast emulator crafted in Zig.
Deecy Changelog:
General
Enhanced timing logic and an optional frame limiter for improved framerate.
Support for Vibration Pack.
Better compatibility with 240p titles.
Zstd compressed hunks support in CHD files.
Improved performance on older CPUs. More testers are needed!
Rendering
Experimental pipeline cache (Minimizes pop-in from shader compilation).
Nearest-Neighbor scaling option available.
Texture filtering override feature.
UI
Customizable shortcuts for keyboard and controllers.
Refined controller settings.
Expanded VMU configuration choices.
Auto cable detection setting that identifies non-VGA compatible games and automatically switches to the correct cable.
Basic screenshot feature (default is F12).
More detailed performance overlay.
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