The direlera-rs v0.4.0 has been released, providing a Rust-based server that uses the Kaillera protocol for online multiplayer in emulators. Key features include basic Kaillera 0.83 protocol support, multi-room game hosting, global and in-game chat, ping calculation, a TOML configuration file, a Wireshark protocol dissector (Lua), and EUC-KR encoding support. Recent updates in the changelog include a bug fix for game quitting and enhancements to client ping measurement, along with improvements in CI/CD workflows. The new version is available for download.
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We are excited to announce the release of direlera-rs v0.4.0. This Rust-based server utilizes the Kaillera protocol for enhancing online multiplayer experiences in emulators.
Current Features:
Basic implementation of Kaillera 0.83 protocol
Hosting for multiple game rooms
Global and in-game chat functionality
Ping measurement capabilities
TOML configuration support
Lua Wireshark protocol dissector
Support for EUC-KR encoding
direlera-rs Changelog:
feat: Fixed game quit bug and improved client ping measurement by @hsnks100 in #52
ci: Updated workflows and configuration for enhanced CI/CD by @hsnks100 in #54
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