Eden v0.1.1, the leading open-source Nintendo Switch emulator forked from Yuzu, is now available. Developed in C++ for Windows, Linux, and Android, this hotfix addresses various UI and platform-specific issues from version 0.1.0, including improvements to the profile manager, which now allows more profiles and resolves image-setting issues. It fixes macOS graphics bugs, enhances Linux’s Big Brain Academy compatibility, and addresses blurry game images on Windows. Users can also toggle Fast GPU time during gameplay and resolve crashes on Windows 11. Download links for the x64 and Android versions are provided.
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Eden v0.1.1 has been launched. Eden is the leading open-source Nintendo Switch emulator, derived from the Yuzu emulator โ initiated by former Citron developer Camille LaVey and the Eden team. Built in C++ with portability as a priority, we provide ongoing support for Windows, Linux, and Android.
Eden Changelog:
This hotfix release resolves various UI and platform-specific issues found in version 0.1.0, along with additional fixes and enhancement of the user experience.
Resolved multiple profile manager issues, including image setting problems, mismatched UUIDs and folder names, and a restriction to adding only 4 profiles, among other concerns.
Additionally, the profile manager’s user experience has undergone a complete redesign.
Addressed specific graphics and UI problems on macOS
Fixed Big Brain Academy functionality on Linux
Eliminated blurry game images in the game list when using a scaled display on Windows
Restored the ability to toggle Fast GPU time during gameplay
Resolved issues with the home menu being unusable with NCE
Corrected crashes caused by the overlay applet
Fixed immediate crashes in games on Windows 11
Rectified builds with OpenSSL enabled but web service disabled
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