Xenia Edge Git (2026/01/18) has been released as an experimental fork of the Xenia emulator, primarily derived from Xenia Canary. Its focus is on rapid iterations and enhancements, particularly for the Vulkan backend and Linux platform, while still fully supporting Windows. The improvements made in this version will also benefit Windows users. For download, visit the provided source. Xenia Edge Git (2026/01/18) has been released. Xenia Edge is another experimental …
Read More »Key2Joy Version 0.8.0
Key2Joy v0.8.0 has been released, allowing users to simulate joysticks, controllers, or gamepads using keyboards, mice, or other triggers. Users can create complex action sequences with Javascript and Lua scripts. Notable UI improvements, contributed by @Aurumaker72, include a simplified connection experience, enhanced device list layout, and improved font consistency. New features include a new app icon, GamePad trigger support, and shortcut keys. The version also introduces a plugin system, stabilizes …
Read More »VisualBoyAdvance-M Git Version (January 18, 2026)
VisualBoyAdvance-M Git (2026/01/18) is a compiled emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, compatible with Windows, Linux, and Mac. The latest build offers updates including the addition of a missing vector header in xbrz_tools.h and improvements to the xBRZ 9x scaler. Users can access information about the new development build and download the Windows version. Download link: VisualBoyAdvance-M Git (2026/01/18) x64. Source available for more …
Read More »Vita3K Git Update (January 18, 2026)
Vita3K Git (2026/01/18) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS. Currently, it supports a limited number of homebrew programs in .vpk format, but no commercial games are operational. The latest changelog highlights a fix in the GUI/content manager related to app information. For more details and to download, visit the provided source. Sure! Here’s a rewritten version of the content while keeping the HTML tags …
Read More »ShadPS4-QtLauncher (January 15, 2026)
ShadPS4-QtLauncher was released on January 15, 2026, serving as the official launcher for ShadPS4, an early PS4 emulator for Windows and Linux developed in C++. The update includes Crowdin updates (#234) and new translations in Ukrainian. Download links for the launcher are available on various platforms, including Gofile, Koramaup, and others. ShadPS4-QtLauncher (2026/01/15) has been released. QtLauncher serves as the official launcher for shadPS4. ShadPS4 is a nascent PS4 emulator …
Read More »ShadPS4 Preview (January 18, 2026)
ShadPS4 Pre (2026/01/18) is an early PlayStation 4 emulator for Windows and Linux, developed in C++. Recent updates in the changelog include the implementation of sceImeDialogGetPanelSizeExtended and a NetFix for P2P socket issues. Users can download the emulator from various sources such as 1cloudfile, gofile, and others. ShadPS4 Pre (2026/01/18) has been released. It’s an initial PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* Added sceImeDialogGetPanelSizeExtended (#3934) …
Read More »mGBA Git Version (January 18, 2026)
mGBA Git (2026/01/16) is an advanced emulator for Game Boy Advance games, offering superior speed and accuracy compared to existing options. Key features include support for Game Boy and Game Boy Color, fast emulation on low-end hardware, a choice between Qt and SDL frontends, local link cable capabilities, automatic save type detection, and motion sensor support. Additional functionalities include real-time clock, solar sensor compatibility for Boktai, built-in BIOS, turbo/fast-forward, save …
Read More »RPCS3 Git Update (January 18, 2026)
RPCS3 Git (2026/01/18) is an open-source PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports modern graphics APIs, including DirectX 12, Vulkan, and OpenGL, enabling it to boot and play a significant number of commercial games and PlayStation 3 SDK samples. Ongoing contributions continually enhance compatibility with more titles. Recent updates include adjustments to utilities and performance optimizations within the PPU LLVM. The …
Read More »Play! Git (January 18, 2026)
Play! Git (January 18, 2026) is a Windows-based emulator for the PlayStation 2, developed in C/C++. It employs an instruction caching and recompilation method to enhance CPU emulation performance. Recent updates in the changelog include merging pull requests to update dependencies, specifically bumping the chetan/invalidate-cloudfront-action from version 1.3 to 2.4, and adding a dependabot.yml file. Additionally, there are CI updates related to the upload-artifact version. The emulator is available for …
Read More »PCSX2 Version 2.7.52
PCSX2 v2.7.52 has been released, enhancing the free, open-source PlayStation 2 emulator. Designed to replicate the PS2’s hardware, it employs MIPS CPU interpreters, recompilers, and a virtual machine to manage hardware states and memory. Key updates include improved channel shuffle detection, an optimized iRem CRC hack, and fixes for the MotoGP game. Additional enhancements feature better fog modulation accuracy and refined scaling options for render targets. These upgrades aim to …
Read More »NanoBoyAdvance Git Update (January 16, 2026)
NanoBoyAdvance Git (2026/01/16) is a Nintendo Game Boy Advance emulator developed in C++17. Its aim is to provide a minimal, accurate, and efficient emulator, fully implementing core hardware for high accuracy. Most games, including challenging ‘Classic NES’ titles, run without issues. The changelog notes improvements in sprite pixel handling. Users need a BIOS file to run the emulator, which can either be a personal dump or an open-source replacement found …
Read More »Hades Version Control (January 18, 2026)
Hades Git (2026/01/18) is a Nintendo Game Boy Advance emulator currently in active development, focusing on usability, speed, and accuracy. Recent updates include improvements and fixes for the AppImage and MacOS builds. Users can download the latest version (x64) or access the source via the provided link. Hades Git (2026/01/18) has been compiled. This is a Nintendo Game Boy Advance emulator that is still in active development, aiming for an …
Read More »Flycast Git Release (January 18, 2026)
Flycast Git (2026/01/18) is a compiled version of the multi-platform emulator for Sega Dreamcast, Naomi, and Atomiswave, derived from reicast. The recent changelog includes a fix for incorrect texture states during texture updates. Downloads are available for both x64 and Android versions. Flycast Git (2026/01/18) has been released. Flycast is a cross-platform emulator for Sega Dreamcast, Naomi, and Atomiswave, based on reicast. Flycast Git changelog:* custom texture: Fixed incorrect texture …
Read More »DuckStation Git Release (January 18, 2026)
DuckStation Git (2026/01/18) is a simulator/emulator for the Sony PlayStation, emphasizing playability, speed, and long-term support with a focus on compatibility for low-end devices. It features a CPU recompiler, hardware and software rendering options, upscaling, texture filtering, and support for various file formats. Key functionalities include save state support, direct homebrew booting, multitap controllers, and integrated debugging tools. Recent updates include UI improvements, bug fixes, and achievements enhancements. DuckStation supports …
Read More »DOSBox-Staging Git Update (2026/01/18)
The DOSBox-Staging Git (2026/01/18) aims to modernize the DOSBox project through improved development practices, addressing issues, and adding features compatible with contemporary systems. Key updates include enhancing the safety of cache handling, introducing new utility functions, refactoring data structures, and improving memory management. The changelog highlights changes such as renaming and removing deprecated macros, streamlining render processes, and ensuring consistency in naming conventions. Additionally, improvements were made to the command …
Read More »PPSSPP Git Update (January 18, 2026)
PPSSPP Git (2026/01/18) has been compiled, offering a fast and portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include a merge from pull request #21124, which features sysparam logging improvements and attempts to enhance debug symbol availability on Play. Users can download the x64 version for PC or the Android version. For source code, further information is provided. PPSSPP Git (2026/01/18) has been compiled. …
Read More »Dolphin Git Version 2512-182
Dolphin Git 2512-182 has been compiled, marking the latest trunk of the Dolphin Project, the first GameCube emulator to run commercial games. It supports GameCube, Wii, and Triforce systems, offering enhanced features beyond the original consoles. The update includes various merges addressing improvements like C++23 compatibility, typo corrections, game settings enhancements for titles such as “We Cheer” and “Dragon Ball Z: Budokai,” and adjustments to disassembler functionality. Additional updates focus …
Read More »Ares Git Release (January 18, 2026)
Ares Git (2026/01/18) is a multi-system emulator focusing on accuracy and preservation, developed since October 14, 2004. It is a descendant of higan and bsnes and currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy series, Sega consoles, PC Engine, and more. The latest changelog notes a feature to remain in pseudo-fullscreen during game resets. Download the x64 version of Ares Git to explore …
Read More »clrmame version 0.6.1
Clrmame v0.6.1 has been released, enhancing the MAME machine set management tool. Key additions include a non-merge mode and a dir2dat option for adding MD5 values to ROMs. The update also fixes several issues: a rebuilder problem with shared ROMs, a scanner limitation in fixing missing files across different machines, and errors related to incorrectly named machine archives and folders. Additionally, the hash getter was reorganized for better algorithm integration, …
Read More »Obentou Version 0.0.0
Obentou v0.0.0 is an open-source console and handheld emulator for Windows, developed in C/C++ by yughias. It supports various cores, including Bytepusher, GBC, NES, PCE, PV1000, TMS80, and WATARA systems. Key features include custom keyboard/gamepad bindings, turbo mode, rewind functionality, and the ability to save and load states upon opening a ROM from .zip files. You can download Obentou v0.0.0 and access its source code online. Obentou v0.0.0 has been …
Read More »Vita3K Repository Update (January 17, 2026)
Vita3K Git (2026/01/17) is the latest version of an experimental PlayStation Vita emulator compatible with Windows, Linux, and macOS. Currently, it can run some homebrew programs in .vpk format, but no commercial games are supported. Recent changes include a refactor of access permissions for the initial setup, the addition of a Windows ARM64 build, and the implementation of sceNetSendmsg in module updates. For download and more details, visit the source. …
Read More »ShadPS4 Preview (January 17, 2026)
ShadPS4 Pre (2026/01/17) is an early emulator for the PlayStation 4, designed for Windows and Linux. Developed in C++, it aims to replicate the PS4 gaming experience on these operating systems. With ongoing advancements, it seeks to enhance compatibility and performance for users wanting to play PS4 games outside of the console environment. As an early version, it may have limitations and bugs, but it represents progress in the realm …
Read More »PCSX2 Version 2.7.46
PCSX2 v2.7.46 is a free, open-source emulator for PlayStation 2, designed to replicate PS2 hardware using MIPS CPU interpreters, recompilers, and a virtual machine. This enables PC users to play PS2 games with enhanced features. The latest update includes optimizations for source sizes in GS/HW, reversals of previous patches regarding keyboard key variants and hotkeys, and a fix for a BPM crash affecting Traditional Chinese translations. Users can download the …
Read More »melonDS Git (January 17, 2026)
melonDS Git (2026/01/17) is an open-source Nintendo DS emulator that represents a new wave of NDS emulators. Key features include a nearly complete core (CPU, video, audio), fast JIT recompiler, OpenGL renderer with 3D upscaling, and support for RTC, microphone, and joystick. It offers savestates and various display modes, alongside in-progress features like local multiplayer WiFi, online connectivity, DSi emulation, and GBA slot add-ons. A recent changelog mentions a fix …
Read More »DOSBox-Staging Git Release (January 17, 2026)
DOSBox-Staging Git (2026/01/17) is a compiled version aimed at modernizing the DOSBox project by incorporating current development practices, resolving issues, and enhancing features for better compatibility with modern systems. Recent updates include an improved SDL workaround for foreground window problems on macOS. The repository also focuses on contributing patches upstream. Users can download the latest x64 version at the provided source link. The DOSBox-Staging Git version (2026/01/17) has been compiled. …
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