GearSystem Git (2026/02/09) is a Sega Master System/Game Gear emulator developed in C++, compatible with iOS, Raspberry Pi, Mac, Windows, and Linux. It emphasizes readable source code and high compatibility. Key features include a precise Z80 core, multi-mapper support, automatic region detection, external RAM support, and sound emulation via SDL Audio. The emulator also has an integrated disassembler and supports compressed ROMs (ZIP deflate). Recent updates improved the SoundQueue and audio reset functionalities, and fixed locale settings for floats. GearSystem aims for optimal performance and usability across multiple platforms.
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GearSystem Git (2026/02/09) has been compiled. GearSystem is a Sega Master System / Game Gear emulator developed in C++ that operates on iOS, Raspberry Pi, Mac, Windows, and Linux. This emulator prioritizes code readability and offers exceptionally high compatibility.
Key Features:
– Highly precise Z80 core.
– Multi-Mapper compatibility: supports SEGA, Codemasters, and ROM-only cartridges.
– External RAM support with save file capabilities.
– Automatic region detection for NTSC-JAP, NTSC-USA, and PAL-EUR.
– Supports 224 mode specifically for SMS2.
– Internal database for ROM identification.
– Sound emulation through SDL Audio and Sms_Snd_Emu libraries.
– Built-in disassembler that can output the entire disassembled memory to a text file or provide real-time access.
– Compressed ROM compatibility (ZIP deflate).
– Cross-platform: operates on Windows, Linux, Mac OS X, Raspberry Pi, and iOS.
GearSystem Git changelog:
* Enhanced SoundQueue
* Reset audio after loading the media
* Improved SoundQueue initialization
* Corrected locale for floats in settings
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