GearSystem Version 3.8.5

GearSystem v3.8.5 has been released, serving as a Sega Master System/Game Gear emulator written in C++. It operates on various platforms, including iOS, Raspberry Pi, Mac, Windows, and Linux. Key features include a highly accurate Z80 core, multi-mapper support, external RAM with save files, automatic region detection, and SMS2 only 224 mode support. The emulator also offers sound emulation via SDL Audio, an internal ROM detection database, an integrated disassembler, and support for compressed ROMs. Recent updates enhance the game controller database, add support for the Mega Mode Super Game 30 mapper, and address several bugs.

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GearSystem v3.8.5 has been released. GearSystem is a Sega Master System / Game Gear emulator developed in C++ that operates on iOS, Raspberry Pi, Mac, Windows, and Linux. This emulator prioritizes source code readability while maintaining very high compatibility.

Key Features:
– Highly precise Z80 core.
– Multi-Mapper support: SEGA, Codemasters, and ROM-only cartridges.
– External RAM support with save functionality.
– Automatic region detection: NTSC-JAP, NTSC-USA, PAL-EUR.
– Support for SMS2 only 224 mode.
– Internal database for ROM detection.
– Sound emulation utilizing SDL Audio and Sms_Snd_Emu library.
– Built-in disassembler that can generate a fully disassembled memory text file or access it in real-time.
– Compressed ROM support (ZIP deflate).
– Cross-platform compatibility. Runs on Windows, Linux, Mac OS X, Raspberry Pi, and iOS.

GearSystem Changelog:
๐ŸŽฎ Updated game controller database
๐Ÿ’พ Added support for Mega Mode Super Game 30 mapper
โฏ๏ธ Added option to enable/disable pause on focus loss
๐Ÿ–ผ๏ธ Updated icon for macOS
๐Ÿ› Various bug fixes

Download: GearSystem v3.8.5
Source Code: Here

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