Key2Joy Version 0.8.0

Key2Joy v0.8.0 has been released, allowing users to simulate joysticks, controllers, or gamepads using keyboards, mice, or other triggers. Users can create complex action sequences with Javascript and Lua scripts. Notable UI improvements, contributed by @Aurumaker72, include a simplified connection experience, enhanced device list layout, and improved font consistency. New features include a new app icon, GamePad trigger support, and shortcut keys. The version also introduces a plugin system, stabilizes project testing, and resolves various bugs, including issues with action sequences and app closure. Download is available for Key2Joy v0.8.0.

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Key2Joy v0.8.0 has been released. This application allows you to simulate a Joystick/Controller/Gamepad using your keyboard, mouse, or other input methods. Beyond just simulating button presses on the Joystick, you can also create Javascript and Lua scripts to perform more intricate sequences of actions.

Key2Joy Changelog:
UI Enhancements
All these UI enhancements were contributed by @Aurumaker72. A big thank you!
Streamlined connection user experience (#92)
Relocated search to the top bar (#92)
Enabled the ‘maximize’ button on the window (#92)
Improved font uniformity throughout the app (#92)
Enhanced device list and control appearance and layout (#92)
Integrated connect/disconnect feature into the device list (#96)
Refined hint text for empty mappings list (#101)
Moved related list view actions into its context menu (#111)
New Features
Introduced a new app icon Key2Joy Icon (#38)
Implemented GamePad triggers support (#50)
Added more detailed config options to overwrite default actions when triggers are activated (#54)
Included shortcut keys for various actions within the app (#92)
Changes
Established a test project to enhance project stability (#35)
Developed a plugin system for future expansions (#39)
Input Bag is now accessible to scripts.
Introduced ResetMouseMoveTriggerCenter to reset the cursor center for games that reposition the cursor after mappings have been established
Updated the Jint library (#92)
Replaced disarming/arming terminology with disconnect/connect mappings (#97)
Enhanced naming and ordering of config items (#100)
Bugs
Resolved WaitAction not functioning in sequence (#38)
Numerous bugs addressed in #48.
Reduced issues with trigger to stick mapping jankiness.
Fixed app leaving a zombie process upon closing (#99)
Ensured clean exit of app when user declines driver installation (#102)
Corrected close to tray menu item functionality and renamed for consistency (#103)
Resolved issue of old mappings not unloading after disconnection (#112)

Download: Key2Joy v0.8.0

Source: Here

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