mGBA Git Release (February 19, 2026)

mGBA Git (2026/02/19) is a newly compiled emulator designed for Game Boy Advance games, prioritizing speed and accuracy. It supports Game Boy and Game Boy Color hardware, ensuring full-speed emulation on low-end devices. Key features include local link cable support, save type detection, real-time clock capabilities, and motion sensor/rumble support. Users can take advantage of various functions like fast-forward, rewind, adjustable frameskip, and savestates, along with extensive recording options. Additional functionalities cover cheat codes, e-Reader support, and community translations. Recent changelogs address core stability and debugging enhancements. Download available for x64 systems.

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mGBA Git (2026/02/19) has been compiled. mGBA is an innovative emulator designed for playing Game Boy Advance titles. Its goal is to provide enhanced speed and accuracy compared to many existing Game Boy Advance emulators, along with additional features that other emulators do not offer.

Features:
* Highly precise Game Boy Advance hardware emulation[1].
* Support for Game Boy/Game Boy Color hardware.
* Quick emulation, capable of running smoothly even on low-performance systems, like netbooks.
* Ports for Qt and SDL providing both heavy-duty and lightweight frontends.
* Local link cable support (same computer).
* Detection of save types, including flash memory size[2].
* Compatibility with cartridges having motion sensors and rumble functionality (usable with game controllers only).
* Real-time clock support without the need for configuration.
* Solar sensor compatibility for Boktai titles.
* Support for Game Boy Camera and Game Boy Printer.
* Integrated BIOS implementation, with an option to load external BIOS files.
* Turbo/fast-forward capability by holding the Tab key.
* Rewind feature by holding the Backquote key.
* Configurable frameskip, with a maximum of 10.
* Screenshot functionality.
* Support for cheat codes.
* 9 savestate slots, with savestates viewable as screenshots.
* Recording options for video, GIF, WebP, and APNG.
* e-Reader compatibility.
* Customizable controls for both keyboards and gamepads.
* Ability to load from ZIP and 7z files.
* Support for IPS, UPS, and BPS patches.
* Game debugging through a command-line interface and GDB remote support, compatible with IDA Pro.
* Configurable rewinding for emulation.
* Support for loading and exporting GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Community-curated translations available in various languages via Weblate.
* Numerous additional smaller enhancements.

mGBA Git Changelog:
* Core: Resolved crash checks when state is pending request.
* Core: Fixed issue with exiting thread from debugger.
* GBA Core: Ensured pipeline is flushed when CPSR is directly written.

Download:
mGBA Git (2026/02/19) x64

Source: Here

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