mGBA Git (2026/02/01) is a versatile emulator for Game Boy Advance games, offering enhanced speed and accuracy compared to existing options. It supports Game Boy/Game Boy Color hardware and can run on low-end devices. Features include local link cable support, save type detection, and built-in support for cartridges with motion sensors. Users can enjoy fast-forward and rewind functions, configurable frameskip, and screenshot capabilities. Additionally, it supports various file formats, cheat codes, and multiple savestate slots. The emulator also provides debugging tools and community translations, making it user-friendly and feature-rich. Download is available for x64 versions.
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mGBA Git (2026/02/01) has been compiled. mGBA is an innovative emulator designed to run Game Boy Advance titles. It strives to offer greater speed and accuracy compared to existing Game Boy Advance emulators, while also incorporating features that many other emulators do not.
Features:
* Highly accurate support for Game Boy Advance hardware[1].
* Support for Game Boy/Game Boy Color hardware.
* Efficient emulation. Capable of running smoothly even on lower-end devices like netbooks.
* Available ports in both Qt and SDL for a heavier and lighter frontend.
* Local (same machine) link cable capabilities.
* Automatic save type detection, including for flash memory size[2].
* Compatibility with cartridges featuring motion sensors and rumble (usable with game controllers only).
* Real-time clock functionality, operational without setup.
* Solar sensor support for Boktai titles.
* Compatibility with Game Boy Camera and Game Boy Printer.
* Integrated BIOS implementation and the option to load external BIOS files.
* Turbo/fast-forward functionality activated by holding Tab.
* Rewind capability by holding Backquote.
* Configurable frameskip, adjustable up to 10.
* Screenshot feature.
* Support for cheat codes.
* 9 savestate slots, savestates are viewable as screenshots.
* Recording options for Video, GIF, WebP, and APNG.
* e-Reader support.
* Customizable controls for both keyboards and gamepads.
* Ability to load from ZIP and 7z files.
* Support for IPS, UPS, and BPS patches.
* Game debugging through a command-line interface with GDB remote support, compatible with IDA Pro.
* Configurable emulation rewinding options.
* Support for loading and exporting GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Community translations for multiple languages via Weblate.
* Numerous additional minor features.
mGBA Git Changelog:
* Optional SDL gamepad mappings can now be loaded from `$configdir/gamecontrollerdb.txt`
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