mGBA, a new emulator for Game Boy Advance games, was compiled on January 6, 2026. It focuses on speed and accuracy, supporting both Game Boy and Game Boy Color. Key features include: local link cable support, save type detection, built-in BIOS, and compatibility with motion sensors and rumble. Users can enjoy real-time clock functions, support for devices like the Game Boy Camera, and extensive cheat code options. The emulator provides customizable controls, savestate slots, and various recording formats. Additionally, it offers debugging capabilities and community translations, making it a robust solution for retro gaming.
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mGBA Git (2026/01/06) has been compiled. mGBA is an innovative emulator designed to play Game Boy Advance titles. It is intended to be quicker and more precise than many current Game Boy Advance emulators, while also incorporating features that other emulators do not offer.
Features:
* Excellent Game Boy Advance hardware emulation[1].
* Game Boy/Game Boy Color hardware compatibility.
* Swift emulation, able to run at full speed even on lower-spec systems like netbooks.
* Both Qt and SDL versions for heavy-weight and light-weight frontends.
* Local link cable support for connections on the same device.
* Save type detectionโincluding flash memory sizing[2].
* Support for cartridges featuring motion sensors and rumble (usable only with game controllers).
* Real-time clock functionality without configuration.
* Solar sensor functionality for Boktai titles.
* Support for Game Boy Camera and Game Boy Printer.
* Integrated BIOS implementation, with the option to load external BIOS files.
* Turbo/fast-forward feature when holding Tab.
* Rewind capabilities when holding Backquote.
* Adjustable frameskip, capable of going up to 10.
* Screenshot functionality.
* Support for cheat codes.
* 9 savestate slots with the ability to view savestates as screenshots.
* Video, GIF, WebP, and APNG recording options.
* e-Reader compatibility.
* Customizable controls for keyboards and gamepads.
* Ability to load from ZIP and 7z archives.
* IPS, UPS, and BPS patch support.
* Game debugging available through a command-line interface and GDB remote support, working with IDA Pro.
* Configurable rewinding during emulation.
* Capability to load and export GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Community translations for various languages through Weblate.
* Numerous additional minor features.
mGBA Git Changelog:
* GB Audio: Gate _sample behind M_CORE_GB (fixes #3671)
* Test: Resolve fuzz-main build with debuggers disabled
* Qt: Correct build without debugger enabled
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