mGBA Git (2026/03/20) is an advanced emulator for Game Boy Advance games, emphasizing speed and accuracy. Key features include support for Game Boy/Game Boy Color, fast emulation even on low-end hardware, and local link cable functionality. It offers save type detection, motion sensor and rumble support, real-time clock functionality, and solar sensor compatibility for Boktai games. Additional features include screenshot capabilities, cheat code support, nine savestate slots, and various recording options. It supports multiple file formats, patches, and has community translations. The latest changelog includes adjustments to I/O-relative loads. Download options are available.
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mGBA Git (2026/03/20) has been compiled. mGBA is an innovative emulator designed to run Game Boy Advance titles. It strives to be both faster and more accurate than many available Game Boy Advance emulators, while also incorporating features that other emulators may lack.
Features:
* Extremely accurate Game Boy Advance hardware support[1].
* Compatibility with Game Boy/Game Boy Color hardware.
* Rapid emulation; capable of running at full speed on low-end systems, including netbooks.
* Qt and SDL versions providing both a robust and a lightweight frontend.
* Local (same machine) link cable functionality.
* Save type detection, including flash memory size[2].
* Support for cartridges equipped with motion sensors and rumble (only functional with game controllers).
* Real-time clock compatibility without the need for configuration.
* Solar sensor support for Boktai games.
* Compatibility with Game Boy Camera and Game Boy Printer.
* Built-in BIOS implementation, with the option to load external BIOS files.
* Turbo/fast-forward functionality using the Tab key.
* Rewind capability by holding Backquote.
* Configurable frameskip, adjustable up to 10.
* Screenshot functionality.
* Cheat code support.
* 9 savestate slots, which can also be viewed as screenshots.
* Video, GIF, WebP, and APNG recording options.
* e-Reader compatibility.
* Remappable controls for both keyboards and gamepads.
* Support for loading from ZIP and 7z files.
* IPS, UPS, and BPS patch compatibility.
* Game debugging through a command-line interface and GDB remote support, compatible with IDA Pro.
* Customizable emulation rewinding.
* Loading and exporting capabilities for GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Community translations for multiple languages via Weblate.
* Numerous additional minor features.
mGBA Git Changelog:
* SM83: Decode I/O-relative loads as ldh instead of ld (fixes #3744)
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