Hello Retro Gaming fans, Ryan Mcquinn here!
Retro Review: New Super Mario Bros. for the Nintendo DS
In the landscape of video game history, few titles can claim the impact of the Super Mario series. In 2006, Nintendo decided to revisit the roots of their flagship franchise with “New Super Mario Bros.” for the Nintendo DS, a game that sought to blend the classic side-scrolling action of the original games with updated graphics and new gameplay mechanics. This review will explore the game in depth, analyzing every facet from its development to the gameplay experience.
Developer and Design Philosophy
Developed by Nintendo EAD, the same group responsible for many of the company’s most iconic titles, “New Super Mario Bros.” was a return to form after years of 3D Mario adventures. The team, led by directors Shigeyuki Asuke, Takashi Tezuka, and Toshihiko Nakago, aimed to fuse the classic gameplay of early Mario titles with modern advancements in technology and game design.
Relevant link for development history:
Music and Graphics
The music, composed by a team including Koji Kondo, the original composer for the Super Mario series, provides a fresh, upbeat soundtrack that pays homage to the tunes that have become synonymous with Mario’s adventures. The DS’s capabilities allowed for rich, dynamic sounds that enhanced every jump, coin collect, and power-up.
Graphically, “New Super Mario Bros.” was a significant step up from its predecessors. Using the DS’s dual screens, the game offered beautifully rendered 2D sprites in a 3D world, giving depth to the environments and a modern polish to Mario and his friends. The colorful levels and smooth animations breathed new life into the Mushroom Kingdom.
Gameplay Mechanics
“New Super Mario Bros.” was a masterclass in blending the old with the new. It retained the simple control scheme and platforming mechanics that made the series great, while introducing power-ups like the Mega Mushroom and Mini Mushroom, adding a strategic layer to the traditional Mario formula. The game also implemented new touch-screen features, although these were ancillary to the main gameplay.
The Story
The story followed the tried-and-true formula: Princess Peach is kidnapped by Bowser, and Mario must traverse various worlds to rescue her. While the narrative was not groundbreaking, it was the familiar context that framed the levels and provided the impetus for the action, serving as a comfortable backdrop for veterans and newcomers alike.
Initial Reactions and Impact
Upon its release, “New Super Mario Bros.” received widespread acclaim. Critics praised its successful blend of nostalgia and innovation, as well as its accessibility to players of all skill levels. Players were delighted by the familiar feel of the game, with many expressing joy at seeing a classic-style Mario game on a modern system.
A quote from a retro gaming enthusiast, Emily “8-bit” Rogers, encapsulates the sentiment:
“New Super Mario Bros. felt like a love letter to the Mario of my childhood, yet it was packed with enough new features to make it feel like a completely new adventure. It was like meeting an old friend with exciting new stories to tell.”
Key Facts About the Game
- “New Super Mario Bros.” was the first original 2D Mario platformer since “Super Mario Land 2: 6 Golden Coins” for the Game Boy in 1992.
- The game introduced two multiplayer modes: a competitive mode where players raced each other, and a series of mini-games that utilized the DS’s touch screen.
- It sold over 30 million copies worldwide, making it one of the best-selling games for the Nintendo DS.
- “New Super Mario Bros.” began a sub-series of Mario games, with its success leading to multiple sequels on subsequent Nintendo consoles.
Replay Value
The game boasted high replay value, with multiple hidden paths, secret levels, and the challenge of collecting all the Star Coins. These elements, combined with the time trial and multiplayer modes, ensured that players had reasons to come back long after Princess Peach was safe.
Personal Gameplay Experience
Having played “New Super Mario Bros.” through to completion, I can confidently say that the game captures the essence of what makes Mario games so enduring. The level design is top-notch, with a variety of themes and challenges that escalate in difficulty in a satisfying curve. The boss battles are creative and make clever use of the DS’s capabilities, while the power-up system provides a playful twist on the standard Mario formula.
Conclusion
“New Super Mario Bros.” stands as a testament to Nintendo’s ability to reinvent its classic franchises without losing the magic that made them special in the first place. It’s a game that respects its roots while looking to the future, bridging generations of gamers with its universal appeal.
In conclusion, “New Super Mario Bros.” is not just a successful revival of a beloved series; it’s a reminder of why we fellin love with Mario in the first place. The game’s enduring popularity is a testament to its design philosophy, which emphasizes fun, accessibility, and the kind of challenge that invites rather than frustrates the player.
Lasting Legacy
Years after its release, “New Super Mario Bros.” still stands as a pillar of excellent game design and a blueprint for updating classic game formulas for modern audiences. The game’s success has spawned several sequels, each carrying the torch of its simple yet addictive gameplay into new gaming eras.
Relevant Links
For further reading and information, you can visit the following links:
This retro review aimed to dive deep into the heart of “New Super Mario Bros.” to explore what makes it such a cherished title in the Mario series. From its music and graphics to its gameplay and story, the game’s blend of nostalgia and innovation created an experience that resonated with players around the world. It stands as a shining example of how to bring classic gaming into the modern age, holding onto the past while pushing forward into the future.
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The verdict.
Graphics - 88%
Sound - 95%
Gameplay - 93%
Replay value - 91%
92%
New Super Mario Bros. felt like a love letter to the Mario of my childhood, yet it was packed with enough new features to make it feel like a completely new adventure.