Panda3DS Git (2025/11/24) has been released, featuring an HLE, red-panda-themed Nintendo 3DS emulator written in C++. Initially a fun project, it has developed into a functional game emulator. Key updates in the changelog include reverting a broken arm64 JIT fix, merging changes from the master branch, addressing an iOS build issue, temporarily disabling the Vulkan SDK cache, and fixing a crash related to the arm64 shader JIT. For more details, the source can be accessed [here].
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Panda3DS Git (2025/11/24) has been released. Panda3DS is a high-level emulation, red-panda-themed Nintendo 3DS emulator written in C++. It began as a fun curiosity project and has evolved into a tool capable of running games!
Panda3DS Changelog:
* arm64 JIT: Revert faulty fix
* Vendor xbyak (#818)
* Merge branch ‘master’ from https://github.com/wheremyfoodat/Panda3DS
* Attempt to resolve iOS build issue (#817)
* Merge branch ‘master’ from https://github.com/wheremyfoodat/Panda3DS
* CI: Temporarily disable Vulkan SDK caching
* arm64 shader JIT: Correct crash
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