PCSX2 v2.5.295, a free and open-source PlayStation 2 emulator, has been released. It emulates PS2 hardware using MIPS CPU Interpreters and Recompilers, allowing gameplay on PCs with enhanced features. Key updates in this version include improvements in the user interface, debugging documentation removal, and optimizations in various graphics and hardware components to enhance performance and stability. Notable changes involve preventing issues with fullscreen toggling during virtual machine locks and refining source creation processes. Users can download the latest version from the official source.
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PCSX2 v2.5.295 has been released. PCSX2 is a free and open-source emulator for the PlayStation 2 (PS2). It aims to replicate the PS2’s hardware through a combination of MIPS CPU Interpreters, Recompilers, and a Virtual Machine that manages both hardware states and PS2 system memory. This enables you to enjoy PS2 games on your PC, along with numerous features and enhancements.
PCSX2 Changelog:
* Docs: Eliminate Debugger.md
* UI: Ensure ‘Start fullscreen’ option functions for BPM and enhance variable naming
* Qt: Prevent fullscreen toggling while the VM is locked
* GS/HW/TC: Avoid forced temporary source creation for PSMT8 sources requesting outside a valid target area.
* GS/HW/TC: Enforce temporary source creation in edge cases.
* GS/HW/TC: Remove outside target PSM check in LookupSource.
* GS/HW: Remove outdated code for changing RT from depth to color during TC invalidation.
* GS/HW: Also verify if blend will update the RT.
* GS/HW: Reassess if the RT is written after we determine the source alpha.
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