PCSX2 v2.5.328 has been released, continuing its role as a free, open-source PlayStation 2 emulator. It mimics PS2 hardware using MIPS CPU interpreters and a virtual machine, enabling PC gameplay of PS2 titles with added features. The update includes improvements in Qt for mouse handling and feedback for achievements, along with various warning fixes related to implicit casts and data types. Additional changes enhance the configuration and compatibility with Mac OS 11, and updates to the controller database and game fixes are also included. Users can download the latest version from the provided source.
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PCSX2 v2.5.328 has been released. PCSX2 is a free and open-source emulator for PlayStation 2 (PS2). Its aim is to replicate the PS2’s hardware using a blend of MIPS CPU interpreters, recompilers, and a virtual machine that handles hardware states and PS2 system memory. This allows you to enjoy PS2 games on your computer with numerous additional features and enhancements.
PCSX2 Changelog:
* [ci skip] Qt: Update Base Translation.
* Qt: Rectify incorrect check in shouldMouseLock()
* Qt: Enhance mouse lock DPI management
* Achievements/Qt: Display success feedback upon RetroAchievements login
* FullscreenUI: Enable pause menu to wrap around
* InputRecording: Adapt u32 for frames, aligning with core usage (warning fixes)
* MTVU: Fix implicit cast from uptr to u32
* VTLB: Address uptr to u32 implicit cast warning
* BiosTools: Fix implicit cast warning from s64 to u32
* GS SW: Resolve implicit cast warnings from size_t to int
* GSPerfMon: Utilize int instead of u64 for frame count to align with core
* GIF: Fix implicit cast warning to u32
* IopBios: Implement typedefs and explicit casting
* DEV9: Resolve implicit size_t to int conversion warning
* Counters: Fix u32 implicit cast warning
* [ci skip] PAD: Update to the latest controller database.
* GameDB: Simple fixes for 91/ All Star Fighters
* Github: Employ pip install yamllint
* ImGuiOverlays: Various text modifications
* GameDB: Various fixes
* Debugger: Address crash in getEEThreads
* Config: Set AchievementsOptions bitset to zero upon initialization
* Deps: Introduce additional fixes for Mac OS 11 compatibility
* Deps: Upgrade Qt to 6.10.1
* GS/HW: Always swap DATE with DATE_BARRIER when barriers are present while alpha write is masked.
* GS/DX11/GL: Adjust vertices for stencil date in SetupDATE.
* GS/DX11: Avoid unbinding shader resource if depth stencil view is read-only.
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