PCSX2 v2.7.121 has been released, enhancing the free and open-source PlayStation 2 emulator. This version improves PS2 hardware emulation on PCs through MIPS CPU Interpreters, Recompilers, and a Virtual Machine for managing hardware states and memory. Key updates in the changelog include the removal of OpenGL/CL compatibility checks, simplifications to overlap heuristics, and optimizations in draw list computation. Additionally, the update includes improvements to the handling of tristrips. For further details and downloads, visit the official source.
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PCSX2 v2.7.121 has been launched. PCSX2 is a free and open-source emulator that allows you to run PlayStation 2 (PS2) games on your PC. It imitates the PS2’s hardware through a combination of MIPS CPU interpreters, recompilers, and a virtual machine that manages hardware states and PS2 system memory. This enables you to enjoy PS2 titles on your computer with numerous added features and enhancements.
PCSX2 Changelog:
* GS: Removed compatibility check for OpenGL/CL
* GS/HW: Implemented bounding octagon for overlap detection.
* GS/HW: Streamlined overlap heuristics; removed axis-aligned tristrip check.
* GS/HW: Saved tristrips during draw list calculation to prevent recomputation.
* GS/HW: Cleaned up draw list calculation.
* GS/HW: Merged tristrips that share common endpoints.
* GS/HW: Identified tri strips containing 2 triangles in the draw list.
* CMake: Eliminated dead links
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