PCSX2 Version 2.7.21

PCSX2 v2.7.21 has been released, offering a free and open-source PlayStation 2 emulator that enables PC gameplay of PS2 titles. This version includes significant updates, such as SFOS cop2 fixes and improved scaling features across various scenarios. Key changes also involve enhancements to depth calculations and depth writes, as well as fixes for GS transfers. Additional modifications include a simplified game icon retrieval in DiscordRPC, updates to input key distinctions, and improvements in the Core management. Users can download PCSX2 v2.7.21 for an enhanced gaming experience.

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PCSX2 v2.7.21 has been released. PCSX2 is a free and open-source emulator for the PlayStation 2 (PS2). Its primary function is to replicate the PS2’s hardware by utilizing MIPS CPU Interpreters, Recompilers, and a Virtual Machine that manages hardware states and PS2 system memory. This enables users to play PS2 games on their PCs with numerous enhancements and advantages.

PCSX2 Changelog:
* GameDB: Fixed SFOS cop2 issues. (#13460)
* GS/HW: Adjusted Native Scale Upscaled for broader compatibility
* [ci skip] Qt: Updated Base Translation.
* GS/HW: Enable depth writes/floor calculations only if depth is output
* GS/HW: Improved Z testing through floor depth writes
* GS/HW: Introduced Limit 24 Bit Depth Hack
* GS: Enhanced GS_to_GS transfer management in the draw_transfers list
* GS: Prevented flipped GS->GS transfers when the destination overwrites the source
* microVU: MAC flags are now ignored in block matching when unnecessary
* DiscordRPC: Streamlined Game Icon Retrieval
* Qt: Differentiated left and right variants of shift/alt/ctrl keys
* Reverted “CI/Windows: Disabled Qt’s PCRE2 JIT”
* Qt: Included an EE SIO RX input textbox in the log window
* Core: Implemented deque for EE SIO RX/TX FIFOs
* GameDB: Added post-bloom alignment and native scaling for Urban Reign

Download: PCSX2 v2.7.21
Source: Here

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