Play! Git (2025/12/23) is an emulator for the PlayStation 2 on Windows, written in C/C++. It enhances performance through an instruction caching/recompilation method. Recent updates include merging pull requests to reduce GPIO output threshold for recoil events, adding an idle skip patch for Burnout, and fixing clang-format errors. Additionally, it sets the JPN version MIU-I/O board ID for TC3 to eliminate screen flashing during trigger pulls and swaps the R2 and TRIANGLE inputs. The latest version can be downloaded for x64 systems.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on ๐)
Play! Git (2025/12/23) has been compiled. Play! aims to create an emulator for the PlayStation 2 (PS2) on Windows. This project is developed in C/C++. It employs an instruction caching and recompilation method to enhance CPU emulation performance.
Play! Git Changelog:
* Merged pull request #1518 from bagelswitch/lowerrecoil
* Lowered GPIO output threshold for recoil events to support both I/O board types
* Implemented idle skip patch for Burnout.
* Merged pull request #1516 from bagelswitch/tc3noflash
* Resolved clang-format issues
* Utilized arcadedefs for setting I/O board ID and swapping TC3 trigger button
* Fixed clang format errors
* Assigned JPN version MIU-I/O board ID for TC3 to prevent screen flash on trigger pulls, and swapped R2 and TRIANGLE inputs
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!