PS Multi Tools v16.2 has been released, featuring a backup manager for various PlayStation consoles. The update includes new utilities for handling homebrew, firmwares, and payloads. Key changes involve updates to the TargetFramework, new icons, and renamed menu options for clarity. A new uploader allows local backups to be sent to PS5 storage. Improved tools for backporting and patching have been introduced, along with an FTP Library Grabber for downloading decrypted libraries. General fixes address crashes and improve UI functionality. Other features include an updated port checker and enhanced settings for game icon loading via FTP.
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PS Multi Tools v16.2 has been released. This backup manager includes utilities for PS1, PS2, PSX (DVR), PS3, PS4, PS5, PSP, and PS Vita, featuring downloads for homebrew, firmware, payloads, and more.
PS Multi Tools Changelog:
General
Updated “TargetFramework” from net9.0 to “TargetFrameworks” net8.0 & net9.0
NuGet package updates (Avalonia, Magick.NET-Q8-x64, Microsoft.Data.Sqlite.Core, VideoLAN.LibVLC.Windows)
Copyright updated to 2011-2026 (correcting a previous 2025)
Introduced several new icons
PS5 Library
Renamed “Patches” to “Updates & Additional Content”
Removed the CefGlue browser running in the background
Changed menu option “Open a folder with source PKG files” to “Open a folder with PKG files”
Altered “Check for updates” to “Check for game updates” / “Check for app updates”
Modified “Pack as PS5 PKG” to “Pack as PS5 debug/test PKG”
Updated the method for reading retail update/additional content/DLCs PKGs into the library
Now enables loading a folder with PKGs on Linux, macOS, & FreeBSD
Revised method for reading the title of a backup if a non-enUS title is present in param.json
New context menu option for local games (if /decrypted exists):
Backport selected game
Patch a decrypted library
New upload context menu option for local games/apps:
Upload selected game/app to console storage or USB/Extended storage on mnt/usb0-7 or mnt/ext0-1
New Uploader for local backups to a designated storage device on the PS5
Detailed uploader showing total progress & current file progress
Uploads to /data/homebrew, /mnt/usb0-7 or /mnt/ext0-1
Supports cancellation by closing the window during upload
PS5 Tools
New & Updated Backporting Tool
The prior backporting option from “Make fSELFs” has been moved to the new backporting tool
Added the option to auto-Patch & fake sign into /fakelib
To utilize this, place the patchable decrypted SPRX libraries anywhere in the selected folder
Upon backporting, it checks the selected SDK & names of available patches and decrypted files for correct file and firmware application
New Payload Dispatcher
Send payloads to a specified port after a designated number of seconds
New S/PRX ROM Patcher
Verifies BPS patch & S/PRX library validity
Applies .bps patches to decrypted S/PRX libraries
Attempts to patch libc for 6.XX
Requires the latest node.js installed beforehand!
New FTP Library Grabber
Easily download decrypted SPRX libraries via FTP to PC
This method necessitates the ftpsrv payload active on the PS5 first
Sometimes it can cause a crash on the PS5 โ Simply retry, already downloaded files will be bypassed
Updated Port Checker
Now scans for port 50000 as well
Updated Y(T)2JB Toolbox
Manual entry of a YouTube title ID is now possible
PS4 Tools
The new Payload Dispatcher is also now accessible in the ‘Tools’ menu
Settings
Fresh PS5 FTP Library Settings
Load game & app icons (icon0.png) via FTP
Load game & app backgrounds (pic0.png) via FTP
Included scan of /mnt/usb2-7
Included scan of /mnt/ext0 (currently excludes ext1)
Fixes
General crash fixes related to incorrect async UI updates
PS5 Library
Configs are now loading & functioning
Resolved potential crash when reading game titles without an available enUS title
FTP Browser
Double-clicking an item should now respond correctly
Improved alignments for better fullscreen view
Drag & Drop from the integrated local file explorer is now functional
Fixed issues with uploading files or folders
Resolved renaming issues for files or folders
PKG Info Window
Removed debug popup window when reading PKGs
Fixed potential crash when reading retail PS5 PKGs
PS5 Payload Builder is operational again (token was missing in prior version)
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