Retrom v0.7.30 has been released, offering a centralized game library and management service focused on emulation. Key features include hosting a cloud game library, automatic filesystem scanning to add games, and support for Windows, MacOS, and Linux. Users can manage emulator profiles, give access to their library via a web client, and launch games across various emulators from a single interface. The update introduces the capability to serve the web client directly from the main service, with plans for native binaries for all major OSes in the future. Download Retrom v0.7.30 to enhance your gaming experience.
Retrom v0.7.30 has been launched. A unified game library and collection management solution tailored for emulation. Configure once, game anywhere.
Features of Retrom
Host your personalized cloud game library service
Scan your directories for games/platforms and add them automatically to your library
Install/uninstall and play games from the service on any desktop client.
Compatible with Windows, MacOS, and Linux!
Access your library remotely using the web client.
Manage emulator profiles for each client, stored on the server to easily share settings between devices or restore after a reinstall.
Launch all your games across multiple emulators or platforms using your pre-set profiles from a single library interface.
Automatically fetch game metadata and artwork from supported providers to enhance your library’s presentation!
Retrom Changelog:
New Features
serve web client directly from the service (#356)
The web client is now directly served by the core Retrom service. This allows access to the web client under the same port as the service. This also positions the Retrom service for distribution methods apart from Docker. Stay tuned for native binaries for Windows / MacOS / Linux soon!