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Nintendo Entertainment System · Game Specific

Bomberman Level Hacking

By Unknown creator

Bomberman · All hacks & resources →

About this project

A small document with some hex values of the game levels:
-enemies values
-power ups values
-enemy points (for score)

Original game requirements

See the release instructions.

Creator credits

Creator credit unavailable.

RELEASE 1.0

Readme & instructions

[699][1427]enemies values.txt

This values are for the room Bomberman (J) only

1710-1903 Hex = enemies values (10 enemies X 50 stages)

0-Nothing
1-Valcom (Balloon) [100]
2-O'Neal (Beaker) [200]
3-Dahl (Lantern) [400]
4-Minvo (Face) [800]
5-Ovape (Jelly) [1000]
6-Doria (Ghost) [2000]
7-Pass (Bear) [4000]
8-Pontan (Coin) [8000]

C0C-C3D Hex = power-ups values (1 per stage)

0-nothing
1-more bombs
2-bomb power
3-double speed
4-go through walls
5-detonator
6-go through bombs
7-immune to flames
8-35 seconds invincibility

11C0-11C7 points enemy gives when killed :)

Download [699][1427]enemies values.txt ↓

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