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Super Nintendo · Improvement

Button Blunder

By Gi Nattak

Final Fantasy III · All hacks & resources →

About this project

At the end of the game, during the scene with Gogo where he (or possibly she) is informed that "both buttons have to be pressed simultaneously", the buttons/switches on the map are miscolored beyond recognition. This is a mistake because changing them from palette $0D to their respective palette of $0C makes them look nice and correct, like the only other switch of this kind in the game that is inside the Magitek Research Facility.

Original game requirements

Final Fantasy III (USA) - NOINTRO
CRC32: A27F1C7A
MD5: E986575B98300F721CE27C180264D890
SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
Headered and unheadered patches included

Creator credits

Gi Nattak
Graphics

RELEASE 1.0

Readme & instructions

5469readme.txt

Button Blunder v1.0

Bug:
At the end of the game, during the scene with Gogo where he (or possibly she) is informed that "both buttons have to be pressed simultaneously", the buttons/switches on the map are miscolored beyond recognition. I believe this to be a mistake because changing them from palette $0D to their respective palette of $0C makes them look nice and correct, like the only other switch of this kind in the game that is inside the Magitek Research Facility.

Offset:
CA/1B13: 60    Change background layer $0E to palette $0D (changed to palette $0C)

Gi Nattak

Download 5469readme.txt ↓

FROM THE COMMUNITY

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