RPCN v1.4.4 has been released, providing multiplayer support for RPCS3, including features like matchmaking rooms, leaderboards, and cloud saves. Key updates in the changelog include the addition of FlexBy420, WorldIDs for various games, and the correction of ServerIDs limitation. The new WorldIDs now begin at 65537, addressing previous assumptions about hardcoded values in certain games. Miscellaneous dependencies have also been updated. Users can download RPCN v1.4.4 from the designated source. All settings and descriptions are available in the rpcn.cfg file.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on ๐)
RPCN v1.4.4 has been released. RPCN is a server that brings multiplayer capabilities to RPCS3, featuring rooms for matchmaking, scoreboards, user storage for titles (such as cloud saves), and more. All settings and their explanations can be found in rpcn.cfg.
RPCN Changelog:
Added
FlexBy420: Introduced WorldIDs for various games (see #115)
Fixed
Restrained ServerIDs to 1; the assumption that some games would hardcode those and request specifics was incorrect
WorldIDs now commence at 65537, as a few games have been discovered to hardcode those
Misc
Updated dependencies
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!