RPCS3 Git Update (January 26, 2026)

RPCS3 Git (2026/01/26) is an open-source PS3 emulator for Windows and Linux, developed since 2011. It supports DirectX 12, Vulkan, and OpenGL, enabling users to boot and play numerous commercial games and PlayStation 3 SDK samples. Recent updates in the changelog include fixes for synchronization violations, CPU frame misalignment, and issues related to texture uploads and renderpass key invalidation. Enhancements also involve tightening image barriers and setting debug names for better troubleshooting. Contributors continue to improve game compatibility, making more titles playable. Download the latest version for x64 systems to experience the enhancements.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on ๐Ÿ‘)

rpcs3 Git (2026/01/26) has been compiled. RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3, developed in C++ for both Windows and Linux platforms. Initially developed in 2011, this emulator now supports modern renderers such as DirectX 12, Vulkan, and OpenGL. It can boot and run a significant number of commercial games as well as PlayStation 3 SDK sample applications. Ongoing development by contributors is making even more titles playable.

rpcs3 Git Changelog:
* vk: Clear the pending frame queue prior to resizing the swapchain
* vk: Address the influx of VVL synchronization violations that occur during media capture
* vk: Avoid WAW hazards when the window size surpasses the output draw area
* vk: Correct CPU frame misalignment issue
* vk: Always declare LATE_FRAGMENT_TESTS and EARLY_FRAGMENT_TESTS together when setting barriers
* vk: Invalidate the renderpass key in the post-cyclic-z barrier
* vk: Resolve WAW hazard when preparing copy commands for texture uploads utilizing scratch
* vk: Enforce strict query scopes quirk if SRM is activated
* vk: Adjust image barriers to factor in IMAGE_OP_LOAD operation at the start of a renderpass
* vk: Assign debug names for image views
* vk: Retain debug name in the image wrapper to facilitate debugging
* Qt: permit disabling logging to the log frame while it remains hidden

Download:
rpcs3 Git (2026/01/26) x64

Source: Here

About dadmin

I love it all!! ๐Ÿ˜ ๐Ÿ˜

Check Also

PCSX2 Version 2.7.89

PCSX2 v2.7.89, a free and open-source PlayStation 2 emulator, has been released, enabling users to …

Leave a Reply

Your email address will not be published. Required fields are marked *