RPCS3 Git Update (November 30, 2025)

RPCS3 Git (2025/11/30) is an open-source emulator for the Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, allowing many commercial games and PS3 SDK samples to be played effectively. Recent updates include improvements to the SPU Analyzer, SPU configuration, and PPU LLVM Profiler. Enhancements like automatic cache precompilation for PKG installations and default settings for certain functionalities have been implemented, contributing to increased game compatibility and performance. Future contributions promise to expand playable titles further. Download is available for the latest version.

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rpcs3 Git (2025/11/30) has been compiled. RPCS3 is a free, open-source emulator and debugger for the Sony PlayStation 3, developed in C++ for both Windows and Linux. Since its inception in early 2011, the emulator has evolved significantly and now supports modern rendering APIs such as DirectX 12, Vulkan, and OpenGL. It is capable of booting and running a substantial number of commercial games and PlayStation 3 SDK samples, with many more titles becoming playable thanks to ongoing contributions from the development community.

rpcs3 Git Changelog:
* SPU Analyzer: Ignore large switch states
* SPU/config: Set SPU LLVM Mega block size as default
* SPU LLVM (Mega): Resolve missing jumptable discoveries
* Emu/UX: Implement Automatic Cache Precompilation for PKG installs
* SPU LLVM: Limit notifications for PUTLLC16
* UTs: Correct AlignedAllocator.Realloc test
* SPU: Enable PUTLLC16 by default
* PPU LLVM: Adjust PPU Profiler for PRX
* SPU LLVM: Allow relative-PC in PUTLLC16 with alignment checks
* SPU Analyzer: Proceed with failed patterns until proven otherwise
* SPU Analyzer: Attempt to identify no-return in BISL/BRSL

Download:
rpcs3 Git (2025/11/30) x64

Source: Here

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