ShadPS4 Pre (2025/08/24) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes several improvements: cleanup of the graphics key refresh, fixes for struct comparisons in the video core, enhanced accuracy in shader exports, and new translations in “Common Config” settings. Additionally, the update optimizes image download queues based on image address values. For more details, download links are available on various platforms.
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ShadPS4 Pre (2025/08/24) has been released. This is an early PS4 emulator for Windows and Linux developed in C++.
ShadPS4 Changelog:
* vk_pipeline_cache: Cleaned up graphics key refresh (#3449)
* video_core: Fixed several struct comparisons. (#3450)
* shader_recompiler: Enhanced shader export accuracy (part 1) (#3447)
* Latest Crowdin updates (#3427)
* “Common Config” in keyboard/pad settings has been translated (#3448)
* Only initiate image downloads if the image address is greater than zero. (#3446)
Download:
ShadPS4 Pre (2025/08/24) :
1cloudfile
gofile
koramaup
mirrored
ranoz
usersdrive
Source: Here
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