ShadPS4 Pre-Release (February 11, 2026)

ShadPS4 Pre (2026/02/11) is an early PlayStation 4 emulator for Windows and Linux, developed in C++. The latest update includes various improvements such as refactoring of the pad, fixes for log errors, and enhancements to internal library functions like file operations and mutex implementations. Notable updates also address issues with NpTus functions, optimize SDL3 audio output, and improve logging by grouping similar lines. Additionally, a deadlock issue caused by a missed unlock call has been resolved. The emulator is available for download.

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ShadPS4 Pre (2026/02/11) has been released. This is an early PS4 emulator for Windows and Linux developed in C++.

ShadPS4 Changelog:
* pad: refactoring (#4016)
* Log error fixes (#4020)
* Libs.LibcInternal: implementations for _Fofind, _Lockfilelock, _Unlockfilelock, _Foprep, _Fopen, fopen, fflush, _Nnl, _Fspos, fseek, _Frprep, fread, _Fofree, fclose, _Mtxinit, _Mtxlock, _Mtxunlock, _Mtxdst (#4019)
* NpTus functions encountered during RE (#4018)
* Optimized SDL3 audio output (#4015)
* [LOG] Grouped similar lines with a counter (#4010)
* Fixed deadlock issue from missed unlock call after #3946 (#4013)

Download:
ShadPS4 Pre (2026/02/11)

Source: Here

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