ShadPS4 Pre (2025/10/02) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several improvements: a CLI argument for launching with global or default settings, mutex locking for imports, removal of maximum audio delay, restoration of CPU buffer caching, clean-up of device files, adjustment of HDR configuration, changes to audio data handling, a Qt update to version 6.9.3, and enhancements to image copy layer rules. Users can download the emulator from various file hosting services.
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ShadPS4 Pre (2025/10/02) has been released. This is an early PS4 emulator for Windows and Linux developed in C++.
ShadPS4 Changelog:
* Introduced a CLI argument for launching the emulator with either global or default configurations (#3688)
* Locked the linker mutex in RelocateAnyImports (#3693)
* avplayer: Removed the maximum audio delay (#3692)
* buffer_cache: Reinstated the CPU path (#3679)
* Kernel.Fs: Cleaned up device files and implemented /dev/rng (#3682)
* videoout: Relocated HDR swapchain configuration to the present thread. (#3690)
* audioout: Removed waiting for data within the timer. (#3689)
* Updated Qt to version 6.9.3 (#3683)
* image: Enhanced the enforcement of image copy layer rules. (#3681)
Download:
ShadPS4 Pre (2025/10/02):
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mirrored
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send
usersdrive
Source: Here
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