ShadPS4 Pre (2025/09/05) has been released, offering an early PS4 emulator for Windows and Linux, developed in C++. The changelog highlights several updates, including setting image flag bits in the renderer, updates to the settings dialog, adjustments to error logs, correct tile splits for shaders, game-specific configurations, and improvements to save data and hotkey configurations.
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To download the emulator, options include 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive.
Source links are provided for accessing the emulator.
ShadPS4 Pre (2025/09/05) has been released. This is an early PS4 emulator for both Windows and Linux, developed in C++.
ShadPS4 Changelog:
* renderer_vk: Adjust image flag bits in resolve (#3518)
* Update settings_dialog.ui (#3519)
* Modify ‘image view type’ error log (#3517)
* tiling: Pass the correct tile split to shader (#3515)
* Game-specific configurations (#3376)
* SaveData fixes IXXXXXX (#3511)
* Changes to hotkey configuration (#3391)
Download:
ShadPS4 Pre (2025/09/05):
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
Source: Here
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