ShadPS4 Pre (2025/09/05) has been released, offering an early PS4 emulator for Windows and Linux, developed in C++. The changelog highlights several updates, including setting image flag bits in the renderer, updates to the settings dialog, adjustments to error logs, correct tile splits for shaders, game-specific configurations, and improvements to save data and hotkey configurations.
To download the emulator, options include 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive.
Source links are provided for accessing the emulator.
ShadPS4 Pre (2025/09/05) has been released. This is an early PS4 emulator for both Windows and Linux, developed in C++.
ShadPS4 Changelog:
* renderer_vk: Adjust image flag bits in resolve (#3518)
* Update settings_dialog.ui (#3519)
* Modify ‘image view type’ error log (#3517)
* tiling: Pass the correct tile split to shader (#3515)
* Game-specific configurations (#3376)
* SaveData fixes IXXXXXX (#3511)
* Changes to hotkey configuration (#3391)
Download:
ShadPS4 Pre (2025/09/05):
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
Source: Here