ShadPS4 Pre (2026/01/30), an early PS4 emulator for Windows and Linux, has been released, developed in C++. Key updates in the changelog include enhancements like pngenc hle, a fix for a race condition in the Kernel.Vmm, deletion of unused file descriptors in certain functions, inclusion of an NpTus stub, and improvements to formatting tools for Eclipse and Visual Studio Code. The new version aims to enhance functionality and performance for users. Download is available at the specified source.
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ShadPS4 Pre (2026/01/30) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++.
ShadPS4 Changelog:
* pngenc hle (#3957)
* Kernel.Vmm: Resolved a potential race condition with concurrent Allocate and Free calls (#3978)
* Removed unused fds in sceNetEpollDestroy and sys_socketclose (#3976)
* Added NpTus stub (#3970)
* [clang-format] Included correct version and vscode formatter (#3971)
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